Diamonds in the Rough by animawish
"Diamonds in the Rough" is a chaotic card game that pits you against the deadliest forces of nature (snakes and bombs) in a mad-grab for precious treasure (diamonds). Snatch up as many diamonds as you can before the bombs destroy them, but don't be too hasty - those snakes definitely bite!



| Link | https://caius.itch.io/diamonds-in-the-rough |
| Link | https://caius.itch.io/diamonds-in-the-rough |
| Original URL | https://ldjam.com/events/ludum-dare/49/diamonds-in-the-rough |
Ratings
| Overall | 499th | 3.7⭐ | 62🧑⚖️ |
| Fun | 498th | 3.638⭐ | 60🧑⚖️ |
| Innovation | 132th | 3.966⭐ | 60🧑⚖️ |
| Theme | 892th | 3.388⭐ | 60🧑⚖️ |
| Graphics | 964th | 3.371⭐ | 60🧑⚖️ |
| Humor | 649th | 3.098⭐ | 58🧑⚖️ |
| Mood | 1062th | 3.114⭐ | 59🧑⚖️ |
| Given | 60🗳️ | 100🗨️ |
P.S. It's nice to see other games made with LÖVE :-)
By the way i loved it, simple and if you push a little, tactical :) Good job !
@unagiv the kernel idea was the basic behavior of the bomb cards, and everything else kind of unfolded organically in the development process :sweat_smile:
Those pesky snakes, making me drop my cards :snake:
I also like how you get choice to use magnifying glass and potentially reveal snakes making it more difficult, or just show where are value cards. My only disappointment is that it didn't seem worth using magnifying glass, especially at the start, as using would still tick turn timer. So generally it seems not worth picking it and using it. 2 turns to pick and use glass vs just 2 turns picking non-shacking cards nearby shaking ones. On average it seems I winning at least 1 diamond card not using magnifying glass, due to possibility of shaking card being a bomb.
Maybe it would be worth limiting active bomb cards on board. Also maybe some rarer `time freeze` card?
Anyway, having played a bit more now, I start to get the hang of it! It's a really fun game actually. Not totally deterministic, as I sometimes have to do some guessing, but I try to strategically choose my cards! Nice thing that you implemented different game modes, it definitely makes the game more interesting. Good job!
(+) there are a lot game modes
(+) easy control system
(+) meaningful but lean set of card functionality
(+) game has a tutorial
(o) there could be some background instead of simple onecolor black
Great job on adding more game modes!!!
