Cyberduk by abvadabra

You're playing as Cyberduk - an unstoppable mesh of blood and steel on a monowheel chair. You're driven by the mad idea of collecting all the Red Crystals before anyone else gets to them. Of course, it wouldn't be so easy, because all of the crystals are scattered between shaky platforms hanging in the middle of the sky.
Run, jump, tame the physics, and get all these crystals!
Controls:
- A/D - Move Left/Right
- W/Space - Jump
- R - Restart Level

Credits
Music is by Anonymous420, in public domain.
Notice
If you're experiencing stability issues (no pun intended) in HTML5 verison - consider downloading native windows version, it usually fixes all problems.
| Link | https://abvadabra.itch.io/cyberduk |
| Link | https://abvadabra.itch.io/cyberduk |
| Original URL | https://ldjam.com/events/ludum-dare/49/cyberduk |
Ratings
| Overall | 88th | 4.129⭐ | 68🧑⚖️ |
| Fun | 93th | 4.091⭐ | 68🧑⚖️ |
| Innovation | 408th | 3.623⭐ | 67🧑⚖️ |
| Theme | 65th | 4.364⭐ | 68🧑⚖️ |
| Graphics | 130th | 4.394⭐ | 68🧑⚖️ |
| Mood | 83th | 4.185⭐ | 67🧑⚖️ |
| Given | 65🗳️ | 31🗨️ |
Graphics, music and gameplay are crisp.
The only piece of feedback I can think of is I think you fell into a bit of a design trap where a lot of the levels have "slow" parts where it's just traversal and not much interaction with the cool mechanics and in my opinion a more condensed version of the interesting bits would work better (I make this mistake all the time too).
Although that might be entirely subjective, so take it with a grain of salt.
Love the aesthetic as well.
Also yeah the game was way too hardcore for me to finish :)
@japayne thanks! We did not make the music, so we could not participate in the audio category according to the rules. Pretty much everybody ignores that rule, but we don't want to nonetheless.
I also don't think I ever played a platformer with this type of physics, at least not one where it works so well.
I just wished to know more about the Duk, what happened to it's legs, what happened to the world, why is the Duk so Cyber... to many mysteries, I guess I will never know
Great Job!