Hellblocks by Thooom
What started as some sort of physics based Jenga tower simulator, evolved into some sort of tetris-clone, and ended up as a color-matching, tetris block stacking game. The goal of the game is to get as many points as possible without building too high, the game also ends if you drop 3 blocks into the firey pits of hell.
Utilize custom blocks with special powers, color matching and strategic planning to accumulate as many points as you can without dropping your blocks, or building too high. Watch the tutorial unfold in the main menu before you start playing.
This game comes with three different levels: * One big island * Two smaller islands * One big island but with a timed max height indicator
Controls: A/D to move left and right Spacebar to drop your block
PS: Please go to options to bring the sfx volume up, then restart the game.
This game was created by Thooom and Alex One
| Windows Build | https://mega.nz/file/yA8XFCJS#FIofak72G-JtI8Ozb1uiknkwPxud5QRtyax5kP2GjXA |
| Web Build | https://simmer.io/@Thooom/hellblocks |
| Original URL | https://ldjam.com/events/ludum-dare/49/hellblocks |
Ratings
| Overall | 913th | 3.4⭐ | 32🧑⚖️ |
| Fun | 761th | 3.414⭐ | 31🧑⚖️ |
| Innovation | 1023th | 3.052⭐ | 31🧑⚖️ |
| Theme | 504th | 3.81⭐ | 31🧑⚖️ |
| Graphics | 899th | 3.448⭐ | 31🧑⚖️ |
| Audio | 664th | 3.269⭐ | 28🧑⚖️ |
| Mood | 735th | 3.429⭐ | 30🧑⚖️ |
| Given | 32🗳️ | 36🗨️ |
My best is 2800 points ;)
The controls were cropped for me on the bottom right on simmer.io, so I it was hard to figure out how to turn the tetromino and if it was even possible.
I felt the instability in this one !
But you implemented this idea very well!
Very liked color mathing mechanics
Audio (and generally visual) is perfectly fit to the game.
As for me, I feel the lack of option to rotate pieces.
Anyways, good job!