Unstable by IkerNoya
Unstable is a game where you need to climb a tower as fast as you can, but watch out, because the red platforms will fall after you land on them.
Left/Right -> Move
A/D -> Move
Space -> Jump / WallJump
| Link | https://github.com/IkerNoya/Ludum-49/tree/main |
| Link | https://ikernoya.itch.io/unstable |
| Original URL | https://ldjam.com/events/ludum-dare/49/unstable-23 |
Ratings
| Overall | 864th | 3.444⭐ | 29🧑⚖️ |
| Fun | 722th | 3.444⭐ | 29🧑⚖️ |
| Innovation | 1363th | 2.611⭐ | 29🧑⚖️ |
| Theme | 984th | 3.278⭐ | 29🧑⚖️ |
| Graphics | 1011th | 3.315⭐ | 29🧑⚖️ |
| Audio | 857th | 2.92⭐ | 27🧑⚖️ |
| Mood | 965th | 3.212⭐ | 28🧑⚖️ |
| Given | 29🗳️ | 37🗨️ |
The gameplay is simple but I like that you differentiate between falling platforms and normal platforms. I would have liked to see even more variety in platforms / mechanics such as things falling from the sky you want to avoid or platforms that you don't want to touch. Maybe some kind of collectible you want to collect or prioritize. A few additions like this could take the foundation you have here and make for a deeper experience.
The biggest suggestion is to make the jump immediately drop you once you let go of space, rather than slowly going back down - this would make the player feel much more in control of their jump and then also allow you to give them more difficult jumps to land in shorter time limits.
it's a bit too much on the difficult side for my taste, and sometimes I got stuck on walls,
but maybe I'm just bad at the game xd
like the post processing thought