PRISM by Gat

[raw]
made by Gat for Ludum Dare 49 (JAM)

​A golden cruiser on the run from enemies in the prism nebula gets into trouble when its reactor becomes unstable. try to escape from encroaching enemies without overheating the reactor. control throttle and coolant in order to keep reactor temperatures in check while simultaneously syncing the shield to light Turbulence. You must also dodge asteroids using excess temperature buildup. Can you get to the exit before capture.

over scoped this one a bit didn't get to add in all the features I wanted

Art & Code: Gat

Music & Sounds: Van - https://soundcloud.com/just_van

ZucjoIN_6x.pngCapture.PNGCapture2.PNGCapture1.PNG

Ratings

Overall 801th 3.483⭐ 31🧑‍⚖️
Fun 1119th 3.069⭐ 31🧑‍⚖️
Innovation 703th 3.345⭐ 31🧑‍⚖️
Theme 932th 3.35⭐ 32🧑‍⚖️
Graphics 586th 3.783⭐ 32🧑‍⚖️
Audio 361th 3.667⭐ 32🧑‍⚖️
Mood 611th 3.534⭐ 31🧑‍⚖️
Given 24🗳️ 35🗨️

Feedback

The Lame Brain
04. Oct 2021 · 21:28 UTC
I really like your game!

You didn't set up the Browser upload on itch.io correctly. You need to check this box:

![Capture.PNG](///raw/b01/f3/z/45a30.png)

Also: I would suggest that the default position for the three color switches on your Prism shield be set to off. I kept dying and couldn't figure out why until I realized that UP is ON and DOWN is OFF.

I am so glad I downloaded the game and tried it! I REALLY REALLY like it! I don't know if there is supposed to be level 2? For me, it just goes to a white screen and never does anything else but play music, but I still had SO much fun with this game. Easily the best thing I have played from Ludum Dare this year.

Cheers! [-LB](https://ldjam.com/users/the-lame-brain/)
Mouf
05. Oct 2021 · 08:25 UTC
Really nice graphics and music, hard to understand at first the gameplay but it became very cool once i was all on it !
Edoardo Talamini
05. Oct 2021 · 09:02 UTC
Nice grapich and really cool music. A bit hard to understand but very cool game when you do!

Two things: making the turbulence toggles start as active is a bit confusing, and it seems that if you fail to dodge an asteroid no other asteroid appear.
orangutanrider
05. Oct 2021 · 10:14 UTC
Graphics are really good.
That animation at the start is just perfect.

Sometimes asteroids would glitch out and stay on the screen after I passed them.

I didn't understand the point in coolant.
Heho
05. Oct 2021 · 11:30 UTC
the graphics on this one are just amazing. Hard to grasp at first. all the tutorials are frontloaded and a bit much in the beginning. But very cool idea
Moritz14
05. Oct 2021 · 14:34 UTC
The browser version is verry large on the screen. Nice work!
Alex-One
05. Oct 2021 · 14:38 UTC
Elegant game, quite challenging to figure out at first
rubentipparach
05. Oct 2021 · 14:42 UTC
Really love this retro art style. I'm a sucker for spaceship console simulators.
Koolruz
05. Oct 2021 · 16:36 UTC
This is a cool concept! It would have helped a lot to have more visual/audio feedback of different events happening to your ship, though - I kept blowing up and not realizing what killed me. I was pretty overwhelmed with all of the meters I had to monitor, and never had any extra time to look at my health bar, so I almost never realized when there was something was causing me to take damage. It would have helped a lot to have (eg) your ship shake and play a sound while you were taking turbulence damage, or to have an asteroid obviously hit your ship by playing some visual effect.

Overall though, good job creating something interesting and different! :)
BjornStahl
05. Oct 2021 · 17:08 UTC
I really liked the art well done, but I had a hard time figuring the game out, even after reading the help section.
LDJam user 261284
05. Oct 2021 · 21:36 UTC
Nice art and music ^_^
It is better to make the explosion screen shorter
ChewieCB
06. Oct 2021 · 10:24 UTC
This is awesome, the art is fantastic, the music is catchy and fits the mood of the game, the sound design was nice and made all the switches feel heavy and clunky - really placed them in the world for me.

The prism mechanic took a while to click for me possibly because the wave for the blue switch on the prism graph looks a bit like a black line which threw me off a bit? Interesting gameplay that felt tense and well balanced, my only issue is that the win and load screens just showed a white or red square over half the screen for a few seconds before reloading, not sure if this is a bug or just unfinished but a win/lose screen would have been nice.
Mordrick
06. Oct 2021 · 12:06 UTC
Whoa that really overwhelmed me and took its time to be a playable game that doesn't beat me in the first couple of seconds due to the bit confusing UI ^^. But those kind of time management games are always tricky. I do like the art style, though and I will definitely try to reach the end now ^^-
blutgruppedigital
06. Oct 2021 · 13:41 UTC
I like the look of it! Unfortunately I am too stupid to figure out what to do and how to do it good! :D
SlimmerBurger
06. Oct 2021 · 17:38 UTC
The UI and everything looks great but I couldn't figure out what all the buttons
Emaigualmc2_art
13. Oct 2021 · 20:16 UTC
I really liked the art work, the finish is really great and everything you managed to do. I had some problems with the resolution of the game, maybe it is my screen :P Good job!
LDJam user 270875
13. Oct 2021 · 22:58 UTC
Really interesting and well implemented but I'm still not sure what keeps killing me. A little feedback on death would be very helpful.
ZacharyPinkham
13. Oct 2021 · 23:21 UTC
Really interesting idea for the game, but I'd like to echo what others said about having some difficulty with how it it set up and presented. The "How to Play" page made sense, but it's very overwhelming how it was laid out--a tutorial would have gone a long way. Also, I wasn't really having anything to react to the whole time I played it? I played it in browser and it's possible that's where the trouble came from. Still, I think it was a very interesting idea and I appreciate that!