Monster Factory by UntitledQ

[raw]
made by UntitledQ for LD33 (JAM)
Simple physics based game with a level editor and awesome droplet physics!

To beat a level, fill all cans with the appropriately colored energy liquids within a 6 second window.
Left click spouts to move them, right click to turn them.

F2 to open console. "level x" to jump to level x. "cmdlist" to find level editing commands.


Made with Visual C++ 2013 and SFML 2.3.


VC++ 2013 Redistributable is required: https://www.microsoft.com/en-us/download/details.aspx?id=40784

Ratings

Coolness 76% 2
Overall(Jam) 3.24 500
Audio(Jam) 2.61 572
Fun(Jam) 3.23 402
Graphics(Jam) 2.80 789
Humor(Jam) 2.53 675
Innovation(Jam) 3.43 214
Mood(Jam) 2.66 854
Theme(Jam) 3.05 804

Feedback

CreamyBacon1
25. Aug 2015 · 04:20 UTC
At first I thought Monster factory this should be cool, then I was like "What?" as Daleks were shooting colored liquid from the ceiling at little black things, with bicks in the way and "OH GOD". But I got the jest of it by level 4.
Good job with the physics and the combining of liquids to change the colors very neat game!
TheMiggo
25. Aug 2015 · 11:47 UTC
I knew someone would make monster energy drink game and here it is. Mechanics are cool and work well. The levels have nice challenge. Nice job!
wg_phancock
25. Aug 2015 · 14:15 UTC
Pretty fun puzzle game
Literal Games
25. Aug 2015 · 14:20 UTC
I was wondering if anyone was going to use Monster energy drinks. Nice take on the theme and interesting idea.
Fanatrick
25. Aug 2015 · 15:02 UTC
Quite cool, cool play on the monster theme with the energy drink.
blahgyn
25. Aug 2015 · 16:30 UTC
Nice work, funny game
JayWoody
25. Aug 2015 · 17:50 UTC
Very original entry and made me thought of Wizball from C64 times.

I was semi thrown off by the monster logo but I guess I should've expected that in some of these entries. :)

All in all a very solid entry!
Vladirien
25. Aug 2015 · 17:54 UTC
Was a bit afraid of how the game would turn out but it was really great! Nice mechanics and difficulty curve. Would definitely replay a version with upgraded graphics!
Cloudeyes
26. Aug 2015 · 17:20 UTC
good physics
Maxi and The Gang
26. Aug 2015 · 17:39 UTC
whooa, what greeat game! Game design and game mechanic is very good!
I think you should continue develop this game!
Ramiel
26. Aug 2015 · 18:44 UTC
Cool idea. Great mechanics.
But I think the controls and solutions for the levels were a bit too unforgiving.
But all in all great.
LeoM
28. Aug 2015 · 11:17 UTC
Nice concept but some level are a bit very hard.
For the LD maybe give the possibility to skip some lvl ? ;)
Slashee the Cow
31. Aug 2015 · 07:29 UTC
Not bad. Seems a little trial and error for my taste though. But it's good for what it is, and very well implemented.
crucknuk
03. Sep 2015 · 12:43 UTC
Nice puzzle game, good job!
WubAlliance
13. Sep 2015 · 19:21 UTC
Very addictive puzzle game. The actual puzzles required a little too much pixel-perfect placement of the spouts, some level tweaks might be in order. The graphics are incredible, the audio is flawless and the concept itself is awesome. I played this entry for way longer than I should have, lol. Great job!