Unstable Ground by FroggiMarc

[raw]
made by FroggiMarc for Ludum Dare 49 (COMPO)

So I did not finish creating this game so this is just a prototype with very little functionality.

Instead I am hoping that you will write some ideas you get when playing it.

My own idea was to develop a little "mining city" of some sort where you handle explosives, build elevators, fortify the caves and sell the material you find to be able to build more.

Looking forward to your feedback!

WASD or Arrows to move.

Mouse to dig

Skärmbild 2021-10-03 190537.png

Ratings

Given 2🗳️ 2🗨️

Feedback

Squeg Inc.
03. Oct 2021 · 22:34 UTC
I love the idea! - just found it because our projects have the same name! My only issue is when moving the rubble gets in the way and I found that annoying, as well as the mining feeling a bit slow. But, I love the concept of a game like this - just needs some development and work.
PetTurtle
04. Oct 2021 · 00:43 UTC
Reminds me of cortex command mining. I recommend having an overlay showing the blocks that will break and having the pickaxe remove rubble in a larger area after consecutive hits.
kumber
04. Oct 2021 · 20:37 UTC
The game has some potential. Maybe you can add some way to show the nearest ore veins, and maybe some way to spend them. Good work!
kernon
06. Oct 2021 · 16:00 UTC
So I saw your original blog post about not being able to finish this.. I'm glad you did post the unfinished product. I was looking forward to seeing the digging mechanic in action and it works pretty well. Definitely the beginnings of a game here. Perhaps we'll see what it can become in the next jam!
Stefan B.
10. Oct 2021 · 17:43 UTC
feels adventurous to see whats behind the next pile of dirt ;)