Obsolete by adsilcott
Update: Fixed loading issue. Fixed ability menu since it was completely broken. Now it's just a little broken.
"Obsolete" by Stellar Door Games
Adam Silcott (@adsilcott) - Programming / UI
Greg Lord (@gplord) - Music / Writing / Models
Melanie Judd (www.instagram.com/inkystache) - Artwork / Logo
Abandoned amidst the junk of a yard sale box, the lonely GameBox is feeling unwanted… and old. Ancient, even. And as he sits there, he wonders if there’s any place left for him and the games he loved to play.
Until a smug kid, and his even more unbearable mePhone come along, and make matters worse. You were already feeling pretty low, but this insult was the last straw.
You won’t be discarded. You won’t be forgotten. You’re the GameBox. A classic. A survivor!
And if you have to take on the modern world by force… so be it. You’re only a few upgrades shy of being a modern day device. And there are plenty of other devices in this yard sale to take them from...
Swearing revenge against the mePhone that wronged you… you set out into the cul-de-sac, destined for revenge, and to prove that you might be ancient…
…but you’re far from Obsolete.
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HOW TO PLAY
Explore the cul-de-sac, challenging each of the other Devices to a battle of both strength and wits, wearing them down until you can defeat them and take their precious accessories!
Each accessory makes you both stronger and more durable, until at last you can defeat the mePhone that wronged you.
Attack: Regular damage attack
Talk: A battle of insults and persuasion, and the strongest way to defeat your enemies! (But also the trickiest!)
Ability: Use accessories you've taken from previous Devices!
Run: Run!
Can you defeat all five bosses?
"Obsolete" by Stellar Door Games
Adam Silcott (@adsilcott) - Programming / UI
Greg Lord (@gplord) - Music / Writing / Models
Melanie Judd (www.instagram.com/inkystache) - Artwork / Logo
Abandoned amidst the junk of a yard sale box, the lonely GameBox is feeling unwanted… and old. Ancient, even. And as he sits there, he wonders if there’s any place left for him and the games he loved to play.
Until a smug kid, and his even more unbearable mePhone come along, and make matters worse. You were already feeling pretty low, but this insult was the last straw.
You won’t be discarded. You won’t be forgotten. You’re the GameBox. A classic. A survivor!
And if you have to take on the modern world by force… so be it. You’re only a few upgrades shy of being a modern day device. And there are plenty of other devices in this yard sale to take them from...
Swearing revenge against the mePhone that wronged you… you set out into the cul-de-sac, destined for revenge, and to prove that you might be ancient…
…but you’re far from Obsolete.
-----------------------
HOW TO PLAY
Explore the cul-de-sac, challenging each of the other Devices to a battle of both strength and wits, wearing them down until you can defeat them and take their precious accessories!
Each accessory makes you both stronger and more durable, until at last you can defeat the mePhone that wronged you.
Attack: Regular damage attack
Talk: A battle of insults and persuasion, and the strongest way to defeat your enemies! (But also the trickiest!)
Ability: Use accessories you've taken from previous Devices!
Run: Run!
Can you defeat all five bosses?
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description.
Downloaded it and really liked it. The artwork is amazing. The overall game is pretty funny but a little short. Nice one :)
But I think the 3D gameplay does not fit at all with the whole game. I would have designed it with pixel art, because it's kinda strange that combats are 2d and game is 3d outside combats.
I loved the idea!
My main crit is actually font design - I think some of your font choices could have been better.
But otherwise, such a great game! It was funny to see your interpretations of each well-known device!
I thought I would point out a few bugs I ran into. I did not start the game with the DS first so that might be part of the problem. I talked to the mephone and defeating the PC first. The first bug came after I defeated the PC there was duplicate speaker text in my menu. The very first enemy I engaged was the mePhone and lost, the last phone engaged was the Nokia and won. So I don't know if I was supposed to defeat the mePhone or not. It makes 6 enemies and you mentioned 5.. (Nokia, PC, Tablet, printer, DS, mePhone.)
It seems like you can sequence break by just walking up to where Konia should be. On my first playthrough, I only fought mePhone, then Konia, and then the end cut-scene was triggered.
Like a couple other people mentioned, the 3D overworld feels a bit disconnected from the 2D fights/cutscenes, but overall a great game!
Thanks for creating this masterpiece.
the talk interaction (and dialog ofc) is very funny ^^
maybe need some improvements for the 3D view (far from the other graphics)
Loved the gaphics and artwork as well as the gameplay. heh kinda like pokemon.
i did however encountered some bugs but it was still fun
Sadly it looks like there was a lot of work on the 3D part which could be entirely removed. I don't mind chaining fights one after another without the exploration phase. Except that it is really a very good game. Congratulations !
It really feels like an older playstation type game. I was also getting vibes from undertale, but this game is great.
overall I can tell that a lot of hard work went into this game.
The only thing I didn't enjoy was having to read the conversations over and over again.