Alien Disco by Ludokultur

“The one thing that can solve most of our problems is dancing.” - James Brown
You’re a little alien trying to impress your alien friends on the dance floor. They seem particularly excited when the dance moves they want to see match the disco lights you move through.
Unfortunately these lights as well as the audience's taste are quite unstable and change their patterns constantly. And oh no, add to that your unstable little alien body that leaks stamina every second you dance. To crown it all, the unstable sound system pumps out increasingly alien (duh!) music over time as well.
Can you still find the matching moves in all this craze and keep the buzz going?
:point_right: Play in your browser: https://www.lexaloffle.com/bbs/?tid=44857
Made by Fabian Fischer (Twitter: @Ludokultur) for the Ludum Dare 49 Compo (theme: unstable) using PICO-8.
Instructions: * Arrow keys to move * Hold X to dance * Press C to start game

| Link | https://www.lexaloffle.com/bbs/?tid=44857 |
| Link | https://drive.google.com/file/d/1ZbkLo1lV9PGfxKg3y06Y8DNw6WAswzZI/ |
| Original URL | https://ldjam.com/events/ludum-dare/49/alien-disco |
Ratings
| Overall | 298th | 3.422⭐ | 60🧑⚖️ |
| Fun | 275th | 3.364⭐ | 61🧑⚖️ |
| Innovation | 226th | 3.449⭐ | 61🧑⚖️ |
| Theme | 454th | 2.915⭐ | 61🧑⚖️ |
| Graphics | 326th | 3.305⭐ | 61🧑⚖️ |
| Audio | 168th | 3.458⭐ | 61🧑⚖️ |
| Humor | 140th | 3.203⭐ | 61🧑⚖️ |
| Mood | 243th | 3.298⭐ | 59🧑⚖️ |
| Given | 76🗳️ | 77🗨️ |
I'm not used to play Pico-8 games, so this was quite fresh for me. With the gameplay and soundtrack it really felt like playing a NES game, which was awesome. The gameplay was fun, and I really love the music. However, I just felt like there was not much motivation to go on apart from surviving. Some kind of score system would be awesome! Other than that, I think the game was flawless :)
@ratogodoy Just curious, how did you define "winning" since it's basically a highscore game ("go as long as you can")? Or did your game just never end (it should become super difficult after 2-3 minutes)?
@pvp @kewdev Thank you and great job! I think anything above 100 seconds is good, best ones I've seen seem to be ~150.
@iluvatar Thank you very much! I agree it could use more of a scoring system, maybe even a progressively harder score goal ladder you can climb up. Something for a potential post-compo version. Oh, and you have a world of amazing PICO-8 games to explore, let me tell you! :D
By the way did you know PICO-8 games are saved in "cart" image files like the one below (yes, the image itself actually encodes all the lua scripts, sprites, maps etc.)? Such a lovely system!

Really good fun! I like that while it's superficially quite simple there's layer of strategy in deciding whether to dance in the 'wrong' lights or wait for the right one. The difficulty ramp up was well done, too -- it noticeably gets harder and more interesting, but not so much that it feels impossible. Good job!
> By the way did you know PICO-8 games are saved in “cart” image files like the one below (yes, the image itself actually encodes all the lua scripts, sprites, maps etc.)?
Whaaaat?! That's insanely cool.
However, I would add some sort of a score system to make the player go on! Even the time going up would be nice, if I knew that I survived 143 seconds I would try to keep dancing more to get a rounded score :smile:
@shellofagirl Haha it's a pleasure, thank you!
@m-a-t Wow, definitely among the best performances I've head of yet! Thank you for playing and for the feedback! :)
@quite-good Thank you! And yes, PICO-8 is an amazing "do everything by yourself quickly with minimal setup" game-making tool. :D
The music in the end was totally noisy xD
That's a fun game, well done!
@casa-ocho Thanks a lot! Yes, more items and would be one of the next things on the list for sure.
@solah Haha, the music was meant to get more "unstable" (and well... alien) towards the end. Thank you for playing!
@ghoulean Thank you for playing! For now I was just going for "increasingly alien over time" in terms of the music, but a wider variety of tracks would definitely be one of the things to add next. Maybe I should host a PICO-8 music jam for the game! :P
@gamebuilder @stoickekis @lcstark @slimmerburger Thank you very much for the kind words! :D
Dancing aliens are cute.
Nice gameplay, well done!
The game did feel like it was out of ideas after figuring out the optimal strategy of storing battery charge until the optimal light appeared, and then dancing as much as you could under it. Maybe other powerups could've been added like an energy drink that constantly uses your charge but gives the optimal amount of dance meter for all lights.

@michael-feldman Good idea considering I only use one button. Would need an additional UI prompt though. I wanted to keep the controls super casual and easy to get into (at least for the compo version).
@fakefirefly Thank you! It's true that this strategy is optimal (although it only goes so far in theory, because later on you'll often have to dance suboptimally just to keep the meter up). More (and more varied) power-ups as also suggested by @pkzinpo are definitely on top of the list though. :)
@binaryprinciple Ha, nice to meet you, other Fabian! Keep dancing (and making games)! :D
It takes a few tries to understand how to dance but that's totally ok. Don't have much to add to what has been said already.
If you would like to see how a first-time player interacts with your game I've made a recording of my playthrough: https://youtu.be/nr6n3tF5CHY