Orbital Swing by SpaceMonkey

[raw]
made by SpaceMonkey for Ludum Dare 49 (JAM)

title30fps.gif

Orbital Swing is a space acrobatics game where you swim and jump around the Milky Way. Make the universe yours as you pick up stars, planets and UFO's while freestyling on a groovy stream of dark matter.

05Resized.gif

You can play on custom tracks by importing your own MP3's. The music will affect gameplay, from object spawns to the "space river" changing shape to the sound's spectrum!

HOW TO PLAY

firefox_RopQOQPlZZ.png

  • The game can be played with the Arrow Keys / WASD / ZQSD.
  • Perform a Dash with the Up Arrow / W / Z / Spacebar

07Resized.gif

  • You can dash once per jump and limitlessly while "underwater"
  • Reach for the stars, planets and UFO's to gain points and keep your combo count up

08Resized.gif

  • Grabbing multiple items in one jump gives you even more points!

06Resized.gif

  • Do flips and backflips to gain additional points. These can be done in a row but do not refresh your combo counter!

You are given a rank at the end of your session, from F to A, depending on your score. The mythical S rank can be attained by not missing a single item with an A rank! How high can you go? :open_mouth:

:exclamation: HOW TO IMPORT CUSTOM TRACKS

Disclaimer: Custom tracks can currently only be played on the Windows build!

  • Prepare the track you want to play on, in .mp3 format
  • Click on import and select your track through the file browser prompt that appears
  • Find your track's tempo (BPM) by manually tweaking the BPM value until the white star flashes at the same tempo as the track's
  • You can also easily find your track's BPM by using this handy tool: https://www.beatsperminuteonline.com/
  • Tweak the Offset value if the star beats off-rhythm
  • Validate and play!

Higher BPM means higher difficulty and score requirements!

03Resized.gif

Software Used:

  • Godot Engine
  • Git (GitLab)
  • Trello
  • Ableton
  • Lots of Dr Pepper

The Team:

  • SpaceMonkey : Project Management | https://spacemonkeyc.itch.io/
  • Raindrinker : Game Design, Code & Art | https://raindrinker.itch.io/
  • Talops : Game Design, Code, VFX, Concept | https://talops.itch.io/
  • Drenock : Code, UX | https://ldjam.com/users/drenock/games
  • RobinDBois : Code, Bugfix, Stewardship
  • J-Star : Code, Music, SFX | https://j-star.itch.io/

01.png

02.png

03.png

Ratings

Overall 70th 4.162⭐ 39🧑‍⚖️
Fun 41th 4.23⭐ 39🧑‍⚖️
Innovation 116th 3.986⭐ 38🧑‍⚖️
Theme 779th 3.5⭐ 38🧑‍⚖️
Graphics 370th 4.014⭐ 39🧑‍⚖️
Audio 35th 4.284⭐ 39🧑‍⚖️
Humor 294th 3.671⭐ 37🧑‍⚖️
Mood 202th 3.971⭐ 37🧑‍⚖️
Given 32🗳️ 50🗨️

Feedback

deav
05. Oct 2021 · 10:03 UTC
This. Is.
# FUN!

I love the music and how the screen pulsates with it, at first the guy can be kinda hard to control, but it becomes a second nature after a while of playing. Seriously, with some upgrades, level progression and more content, I'd consider buying it on steam :smile: Love it.
Dumrum
05. Oct 2021 · 10:08 UTC
I've found myself trying harder than I acutally expected, so that's a good sign! :smile:
The game very easy to start, but is more complex than it seems at first glance. I enjoyed it :smiley:
benskca
05. Oct 2021 · 10:09 UTC
Fun concept, nice visuals, and the music is SO good!
Hozoku
05. Oct 2021 · 10:13 UTC
Really funny ! And the concept is cool!
GG guys good job to you!
Yaroslav Kravtsov
05. Oct 2021 · 10:26 UTC
My record: 126880 x26
I'm in love that your game is about having fun in space.
Anshul K
05. Oct 2021 · 10:53 UTC
People............
This game ain't fun....... Oh no..
It's
# TOOOOOOO FUN
Sooo good music. I knew it was a good the moment I started playing it. I just liked to keep listening again and again to the music. You get :100:% rates. :smile:
P1N
05. Oct 2021 · 11:23 UTC
The best thing i've ever played
PSV Games Studio
05. Oct 2021 · 11:54 UTC
This is without a doubt one of the most fun games I've played! This game is a lot of fun, the controls at the beginning are a little difficult but with time I managed to control the astronaut like a pro! The relationship between sound and visual effects gives a great atmosphere to the game!
Momo_Hunter
05. Oct 2021 · 15:05 UTC
Very nice game, also loved the music. Great work
Anton Florey
05. Oct 2021 · 20:35 UTC
## STRANGELY ADDICTING

the music kept me playing ... well ... for a bit to long. Very polished down to the beating background in sync with the music.
commanderstitch
06. Oct 2021 · 03:46 UTC
ENJOYED. that was fun. I like that i was trying to get chains and keep that multiplyer going and just had so much difficulty controlling it. ... that's the point! Fun and neat entry. Liked the music too!
namnam
07. Oct 2021 · 17:03 UTC
Loved it, it would made an amazing mobile game. Only thing I was a bit disturbed by is that i didn't know when the game would end. The custom aspect off the game is a really nice touch
Drenock
08. Oct 2021 · 01:45 UTC
Hello @namnam, thank you for your feedback !

Indeed, we realized that it may seem like the game has no ending and therefore a progress bar based on the music track time would be a great feature. Sadly we had to cut it due to release deadline, we may integrate it in a post-jam version though :-)
Yngvarr
08. Oct 2021 · 09:26 UTC
That was a solid experience and boy I suck in this kind of game. :D I love what you did with music and had to try my own. Sadly, I didn't find the way to switch back to the original soundtrack, but chances are I didn't notice the button. Also, I would really appreciate the ability to play with the gamepad's stick to have more control over the direction. Anyway, I enjoyed it a lot!

Here's my playthrough if you're interested:
https://youtu.be/oeXfaQmVTpU
hiisileiri
08. Oct 2021 · 16:14 UTC
I realize after one game the game is track based. Then the scoring system makes sense, but there could be some "hazard" obstacles too (e.g. red-lighted knocking asteroids), because now game is too easy to play. The character would also look like different when player are able to dash, while now it is hard to know is dash available. There would also be the process bar for the process of levels track and time left. Learning the game play on most music games are skill-based, so i like and agree with that on this title too
Ausstein
08. Oct 2021 · 16:33 UTC
Very polished and adicting game! I had a lot of fun playing this. My score was 153414 x28. The controls took a little getting used to but then it works quite well.
very dark lord
08. Oct 2021 · 16:58 UTC
115k points. Not sure how good that is, probably not so much, it it *felt* as if I was doing good, and that's what matters I guess! Very fun, well done. :)
GuessImLuna
09. Oct 2021 · 09:42 UTC
So cool! The music slaps and the fact that the game reacts to it is so nice. I didn't read your text and did assume the planets/aliens would kill me at first. This is so chill!
dk5000p
09. Oct 2021 · 18:29 UTC
Really cool that you can import your own music and the game reacts to the music. The astronaut's movement was a little weird, but he is in space, so sort of expected. I am not sure if I missed it on the screen but a timer or something to let me know how long the game is would have been nice.
Mitch Zasa
09. Oct 2021 · 18:32 UTC
This was such a fun game and a really great idea that was wonderfully executed!
FilippoLeo
09. Oct 2021 · 18:33 UTC
Very cool concept.
LDJam user 139668
09. Oct 2021 · 22:33 UTC
Liked your game. Easy to play, hard to master. Good implementation! Maybe you should release it as mobile game?
JPGFG
09. Oct 2021 · 22:33 UTC
That was awesome, you did a fantastic job bringing this to fruition thank you for submitting this!! I'll honestly come back to play more! A SOLID entry!!!
Stefan B.
10. Oct 2021 · 12:14 UTC
Cool concept and music, snappy gameplay. Perfectly done!
Geckoo1337
10. Oct 2021 · 13:45 UTC
Impressive game - I really liked the main gameplay and the mood. As a physics' game, all mechanics work well as expected - controls, forces, colliders, etc. However the music is a little bit repetitive, but it's not a problem. Your game is well done and very addictive. I had fun playing. You made a solid entry ++

Je vous félicite pour votre excellente entrée. Merci d'avoir joué la mienne et retourné un commentaire. J'apprécie beaucoup. Bonne continuation à chacun d'entre vous ++
Yorsh
16. Oct 2021 · 01:01 UTC
Using the wave-shape-thing (no idea how to call it in english) of the music to create the middle area is genius ! That adds a lot of energy to the game.
CiaranW
19. Oct 2021 · 23:30 UTC
Really fun! It was a little difficult to control with keyboard, maybe a mouse control option would be easier (or maybe difficult is the point :P) I thought the movement 'felt' really nice though, and the sound was excellent (from the music to the collection sounds). I really enjoyed this one!