Scootles by Surfa
The workshop said your scooter has an unstable throttle and should not be used. What do those young whippersnappers know about anything?!! Back in our day we scootered 50 miles to school one-way!!! We survived the war gosh-darn it (well our parents not us).
We need to do our shopping and with our old age we are not sprinting round the shops no more. We’re taking the scooter gosh darn it and we will complete our shopping and about time too as we are out of alcohol.
Let’s try not to hit anyone though as we do not want to pay their insurance costs. Also, any damage to the store will have to be covered. So, get in there and get our shopping. And pronto!! I need to crack open a nice cold one.
Controls
Movement – W, A, S, D (Well until the throttle sticks)
Tab – Open shopping list (Menu – lets you return to main menu, shows score)
'Reverse' levels means reserved scoring so try to damage as much as possible. Therefore, if you want to smash into everything to get stars then run the 'Reverse' levels.
Images



Source code is available with some blender files as well. Please bear in mind we are three scatter brains. Also we didn't exactly work 24/3 for the jam as we love sleep.
Credits
Programming, level design / lighting and general Unity Expert - Tom 'Tommo120' Fox
Programming, level design, and sound effects / music - Matt 'Mista Giggles' Shepherd
Programming, level design and 3D 'Art' - Ian 'Surfa' Beecraft
Some Kenny assets and free asset store assets used as we realized we didn't have time to model everything ourselves and get the features we wanted in.
Linux
Requires Mono runtime to run on Linux. Make sure the file is marked as an excecutable. Tested on POPOS! - ensure file is marked as an excecutable.
| Link | https://surfa.itch.io/scootles |
| Link | https://surfa.itch.io/scootles |
| Link | https://surfa.itch.io/scootles |
| Original URL | https://ldjam.com/events/ludum-dare/49/scootles |
Ratings
| Overall | 689th | 3.57⭐ | 59🧑⚖️ |
| Fun | 437th | 3.684⭐ | 59🧑⚖️ |
| Innovation | 666th | 3.393⭐ | 58🧑⚖️ |
| Theme | 688th | 3.605⭐ | 59🧑⚖️ |
| Audio | 740th | 3.148⭐ | 56🧑⚖️ |
| Humor | 118th | 4.009⭐ | 58🧑⚖️ |
| Mood | 640th | 3.5⭐ | 57🧑⚖️ |
| Given | 64🗳️ | 89🗨️ |
Second try I was a harmless scooter shopper, nobody noticed me.
Funny little game!

But in all seriousness, it's very satisfying to hit products and see all the numbers pop up, so the "reverse game" scenario sounds quite fun. I think the scooter could have done with a tighter turning circle and higher friction but I had lots of fun driving around checking my mirrors.
If that doesn't work try looking in: Open System Settings > Security & Privacy
It might mention that an untrusted app tried to run
In the second level, somehow some boxes by the entrance fell over when I wasn't even anywhere near them and I got charged on damage. It would have been a zero damage run too :(.
Why don't these people just get out of my way?? This was so much fun. Hat's off!
I actually took it slow on my second run, and managed only $7.16 of damage :) Gotta admit, though, it's a whole lot more fun to just careen around and smash people haha.
But no matter what, it's a game we can have fun playing. Well done!

If only the car had more horsepower, it wouldn't have to keep getting stuck in weird places lol
I feel that in the original mode all the fun things you're not supposed to do (hitting shelves and people), I played the inverse and made my personal objective to
a) get all the shopping as fast as possible
b) cause MAXIMUM DAMAGE
I love the instant ragdoll when hitting people, this is exactly how I would behave if I'd been hit with a mobility scooter.
Rear view mirrors are such a nice touch :D
One time on the Level 2 I hit the milk crates and got stuck, had to alt-f4 and restart the game, see screenshot below:

I would love to see this expanded and have the scooter move more swiftly and crazy, doing drifts and to make the objective to cause the maximum damage and do the shopping as quick as possible, I imagine a rating system like in Devil May Cry that would give me AAA ratings for sick drifts combined with collapsing as many shelves as possible
Solid entry :muscle:
The controls are exactly what I would want them to be. And the people are doing the same thing like in real stores: you move right behind them and they suddenly decide to turn around and start walking into you :DD
There is some minor "bug" (if you can call it that) but the currency symbol wasn't present sometimes:

Thanks and good luck!
Congrats on that!!!
Very funny game. Learnt a lot about myself :)
One thing I missed though was the ability to turn head (camera) to see if there are any people sneaking up on me, when doing a turn.