W.T.R. by Artemy Zen
Water is unstable. It has three aggregate states, which may change from time to time. Using this property of water, traverse a complex maze of dangers.
https://youtu.be/c3y6R6KR6nQ



Ratings
| Overall | 320th | 3.841⭐ | 24🧑⚖️ |
| Fun | 321th | 3.795⭐ | 24🧑⚖️ |
| Innovation | 77th | 4.068⭐ | 24🧑⚖️ |
| Theme | 747th | 3.545⭐ | 24🧑⚖️ |
| Graphics | 787th | 3.568⭐ | 24🧑⚖️ |
| Audio | 237th | 3.818⭐ | 24🧑⚖️ |
| Humor | 907th | 2.675⭐ | 22🧑⚖️ |
| Mood | 949th | 3.225⭐ | 22🧑⚖️ |
| Given | 13🗳️ | 18🗨️ |
I finished in around 7 minutes (took me a while to get the timing for hover just right).
Maybe the game could use a few more advantageous situations for the ice cube.
I always went with water when possible for the smaller hitbox.
I like the minamalist art style, and the particle effects while changing states was really satisfying.
I would have liked to know when I had reached a checkpoint, but otherwise a really good experience. Nice work! (Finished in 3:27)
But yeah, fun game! It manages to draw a lot of different gameplay ideas from just a few easy-to-understand rules. Very difficult in places, but it's probably better to err on the side of too-hard than too-easy. Nicely done!
Also wasted a stupid amount of time filling the cup with ice