Unstable Employee Rabbit by JoshuaRabbit






Control:
Mouse Move - Boss's desk Move
Mouse Click - Send HR Ball Out
Let the HR ball figure out all the demand brick to keep the employees in high work ethic!
Story:
This world isn't friendly to game industry, and you are leading an unstable game development team.
You need to push the HR to figure out the employees' problems, otherwise they will be on strike!
Theme:Unstable
1.The employees' work ethic isn't stable, and you need to ask HR to break the bricks and figure out their problems.
2.The HR isn't stable, they may fall out of the screen and flee from your company. Then you need to cost 100 Rabbit Money to hire a new HR.
3.The industry isn't stable. The phone games and the PC games are being banned.
Tools:
Unity, SAI2, Photoshop, DragonBones, BMFfont, ScoreCloud, Recorder
Ratings
| Overall | 252th | 3.5⭐ | 24🧑⚖️ |
| Fun | 168th | 3.636⭐ | 24🧑⚖️ |
| Innovation | 193th | 3.568⭐ | 24🧑⚖️ |
| Theme | 377th | 3.273⭐ | 24🧑⚖️ |
| Graphics | 213th | 3.609⭐ | 25🧑⚖️ |
| Audio | 279th | 3.091⭐ | 24🧑⚖️ |
| Humor | 60th | 3.738⭐ | 23🧑⚖️ |
| Mood | 187th | 3.429⭐ | 23🧑⚖️ |
| Given | 51🗳️ | 22🗨️ |
In all seriousness, this is kind of a neat game. Sort of a strange, ever-changing game of breakout. I'd suggest giving a bit more space for the gameplay though, it feels a little bit cramped as is.
I love the japanese voices and the anime style special moves :D perfection - Min'na ganbatte!
Generally the concept of hitting the wall closest to the character to make them more effective is pretty clear. But it's hard to see what's going on with them as I was focused on the lower part of the screen. And I didn't remember the meaning of the icons so it was as if there is just 1 type of icon. As I think they are kinda doing the same thing?
Anyway it was fun ^__^
たくさん楽しかったです。キャラクターデザインはかわいかったですそして音楽はよかったです。
Fun take on breakout, having the special moves be tied to hitting the top in certain areas was a good idea. I feel like there should be more of a penalty for having bricks pile up, I felt it was safe to ignore an employee for a while to just boost a single one.
Other than that, the core gameplay is well implemented and the art is cute and works well.
Great job!
I find your take on the theme very well done and overall I had fun so very well done! :thumbsup: