Unstable Employee Rabbit by JoshuaRabbit

[raw]
made by JoshuaRabbit for Ludum Dare 49 (COMPO)

LD49Cover3.png

LD49Screen.png

LD49Screen2.png

LD49Guide1.png

LD49Guide2.png

LD49Guide3.png

Control:

Mouse Move - Boss's desk Move

Mouse Click - Send HR Ball Out

Let the HR ball figure out all the demand brick to keep the employees in high work ethic!

Story:

This world isn't friendly to game industry, and you are leading an unstable game development team.

You need to push the HR to figure out the employees' problems, otherwise they will be on strike!

Theme:Unstable

1.The employees' work ethic isn't stable, and you need to ask HR to break the bricks and figure out their problems.

2.The HR isn't stable, they may fall out of the screen and flee from your company. Then you need to cost 100 Rabbit Money to hire a new HR.

3.The industry isn't stable. The phone games and the PC games are being banned.

Tools:

Unity, SAI2, Photoshop, DragonBones, BMFfont, ScoreCloud, Recorder

Ratings

Overall 252th 3.5⭐ 24🧑‍⚖️
Fun 168th 3.636⭐ 24🧑‍⚖️
Innovation 193th 3.568⭐ 24🧑‍⚖️
Theme 377th 3.273⭐ 24🧑‍⚖️
Graphics 213th 3.609⭐ 25🧑‍⚖️
Audio 279th 3.091⭐ 24🧑‍⚖️
Humor 60th 3.738⭐ 23🧑‍⚖️
Mood 187th 3.429⭐ 23🧑‍⚖️
Given 51🗳️ 22🗨️

Feedback

m11
04. Oct 2021 · 09:18 UTC
Very meta! :)
Flying Dog Fish
04. Oct 2021 · 17:59 UTC
Interesting HR breakout. I like the graphics.
Alice_02
04. Oct 2021 · 18:48 UTC
Not really sure if there is an end goal so i played until around 35k points, pretty fun gameplay and really cute graphics, tho the sounds were kinda annoying
LDJam user 236935
05. Oct 2021 · 18:49 UTC
Now this is just ridiculous. Who ever heard of a rabbit designing video games? Poppycock! Expect a strongly-worded letter in the mail.
In all seriousness, this is kind of a neat game. Sort of a strange, ever-changing game of breakout. I'd suggest giving a bit more space for the gameplay though, it feels a little bit cramped as is.
cogcomp
05. Oct 2021 · 18:54 UTC
:laughing: I have no idea what's going on in this game, but it's a nice version of breakout. Well done!
freeworld
05. Oct 2021 · 19:03 UTC
An interesting take on breakout, I like the art! Unfortunately most of the time it was a little chaotic for me and I didn't really know what I was doing - in the end I even won somehow though :P

I love the japanese voices and the anime style special moves :D perfection - Min'na ganbatte!
Apandso
05. Oct 2021 · 19:09 UTC
Hilarious game! I'm not sure I understood what I was doing but I won :laughing:
Generally the concept of hitting the wall closest to the character to make them more effective is pretty clear. But it's hard to see what's going on with them as I was focused on the lower part of the screen. And I didn't remember the meaning of the icons so it was as if there is just 1 type of icon. As I think they are kinda doing the same thing?
Anyway it was fun ^__^
Foursay
06. Oct 2021 · 18:32 UTC
I appreciate your game loop! Despite the lengthy instructions, I can directly get to the game with the simple mechanics. The rabbits are also cute btw!
niterich
06. Oct 2021 · 20:36 UTC
Really cute! I like the art a lot, and the visual flair was phenomenal. That being said, I think the game was a bit too hectic to really care or notice the different kinds of blocks. I just mentally lumped them all under "if I hit a block, I'll boost my morale."
kassanu
07. Oct 2021 · 02:50 UTC
すごいですね!
たくさん楽しかったです。キャラクターデザインはかわいかったですそして音楽はよかったです。

Fun take on breakout, having the special moves be tied to hitting the top in certain areas was a good idea. I feel like there should be more of a penalty for having bricks pile up, I felt it was safe to ignore an employee for a while to just boost a single one.
TheGamerASD
07. Oct 2021 · 13:03 UTC
Cool game, I like the idea.
EstellaD
07. Oct 2021 · 14:55 UTC
The gameplay is so addictive and easy to understand. Like a real game company :P
Furfel
07. Oct 2021 · 16:26 UTC
Absolutely funny, especially the sounds but also that "can be solved by (HR)"
Georgy16
07. Oct 2021 · 19:45 UTC
I didn't fully understand the essence of the game, but it was interesting and fun for me.
Mathiouza
08. Oct 2021 · 00:46 UTC
It was cool, but I think it lacks a way to loose? SFX was a bit odd too ("shoo shoo shoo" x) )

Other than that, the core gameplay is well implemented and the art is cute and works well.

Great job!
🎤 JoshuaRabbit
08. Oct 2021 · 01:25 UTC
@mathiouza Thank for playing. For the way to lose, if three rabbits are on strike it will lose(though this version is a bit easy and it is hard to lose).For the SFX, I try to create them by mouth(pa and shoo), it maybe better if I reduce the frequency. Thank for your advice!
MaxguN
09. Oct 2021 · 20:55 UTC
That's a fun game. I must admit I had some trouble understanding what was going on even though I read the instructions, I think the scale for the game is a bit too big and the ball goes too fast to take time to process what's happening.

I find your take on the theme very well done and overall I had fun so very well done! :thumbsup:
GHubert
17. Oct 2021 · 06:17 UTC
Great game.