Unstable Laser by Casual Dutchman

[raw]
made by Casual Dutchman for Ludum Dare 49 (JAM)

2021-10-3<em>laser</em>opt.gif

Control the laser but be aware, it can become unstable at any movement. Fix any unstable components and create a non-damaging beam again.

Use WASD to move the spaceship & use the mouse to aim and shoot the laser. You can also click and drag to open the Laser UI and to change the component's rotation.

2021-10-3<em>Showcase.png 2021-10-5</em>screenshot1.png

Ratings

Given 2🗳️ 0🗨️

Feedback

WetBurritoSupreme
05. Oct 2021 · 19:38 UTC
A super cool set up. The challenge was a little high for me, or maybe I just wanted more time to play with the laser customization. Awesome sound effect for the laser too! Nicely done!
OpenfunGames
05. Oct 2021 · 20:43 UTC
It woudl be nice if you could not leave screen with your ship. Still interesting take on classic game :slight_smile:

PS: Since you have ships from Kenney I do not think you should be rated in graphics.
🎤 Casual Dutchman
05. Oct 2021 · 20:46 UTC
@wetburritosupreme Thanks! It's a jam game made in basically 24 hours. I had so many more ideas but so little time. I hope the challenge wasn't too high for you
🎤 Casual Dutchman
05. Oct 2021 · 20:48 UTC
@openfungames Thanks! You're not supposed to go off screen, but you will be punished for it, so there's that.

Interesting point on the assets. Even though only the spaceship was a used Kenney asset, all of the other assets and other graphical showcases are original, so in my opinion it outweighs the Kenney assets
OpenfunGames
05. Oct 2021 · 20:53 UTC
@casual-dutchman It was nothing personal, just my opinion, I am sure that with more time you would make it yourself. I would still love to visit this game post LD to see what updates you can make to it
mike09123
05. Oct 2021 · 21:33 UTC
Interesting idea! Anything using lasers I'm all for. I would definitely add some feedback when the ships are being hit and such. When I was first playing it I wasn't sure if it was even damaging anything!
Tomssuli
09. Oct 2021 · 18:03 UTC
Ok game.
Nice idea of the beam becoming divided if the lenses go wrong way. I would have hoped that fully stable laser would have been more powerful. Now it seems that enemies overwhelm you after couple of waves even if you had your laser in top shape.