Block Stacker by smt

[raw]
made by smt for Ludum Dare 49 (COMPO)

About

Stack the tower up to the goal height while aiming to keep the blocks centrally aligned, and watch out for pesky obstacles...

A to move the tower left

D to move the tower right

Shift to boost the tower's speed for a short time

Additional info

The itch.io web player should work though it may run poorly or run into graphical issues, if so there's windows and linux downloads below it

Ratings

Given 2🗳️ 1🗨️

Feedback

Comfy
04. Oct 2021 · 06:19 UTC
The game feels like something that I would play on my mobile device, which is a good thing. It is simplistic and addicting. The control scheme could feel a tad more responsive but that's just my opinion. I like the simplistic graphics.

Great job and keep it up <3
Arash Ghorban
04. Oct 2021 · 13:00 UTC
The game is a bit laggy and considering the art I think it shouldn't be... but maybe that's just my computer... I like these kinda simplistic and addictive games and I liked your game... but the tower takes a long time to realize I want to move left or right and the falling pieces take a long time to reach the tower... with these improvements your game would be a very fun little project
Barrier
04. Oct 2021 · 13:07 UTC
Nice block stacking game! I kinda wish it would just give you game over and restart after you drop half the tower instead I just went to -2k score :D
SlimmerBurger
04. Oct 2021 · 18:04 UTC
Pretty great block stacking game, a bit on the simpler side, but because of that I think it makes a great mobile phone game
Wuppos
04. Oct 2021 · 18:47 UTC
Do you know the game 'stack' for mobile? It reminded me of that game a lot, both in artstyle and in mechanics. At first I thought it was a simple clone, but then I saw that you could lose your shapes as well, and I was intruiged :) At first I also did not really understand what the 'sprint' was for, but once I had a shaky mess of a tower I understood that I could use it as a bit of balance. Those balls that come falling down from time to time are an amazing addition as well, and are really annoying. One time I had a somewhat stable tower, but one shape was sticking out quite a lot. The ball fell on the very edge of that shape and yeeted my entire tower into the void. Really nice moment XD

It was interesting to see that my score went into the negatives. I think I agree with others, that it would be better to be game over at some point. Because after losing half my tower there is no way I would have gotten to 12 meters with only those small shapes coming down.

Others said that the controls are too sluggish/slow, but I think I actually like it this way. It forces you to use the shift key sometimes, at the risk of losing part of your tower. Those kind of choices are exactly what you want in a game.

I really enjoyed this one! Great job :D
mrnannings
06. Oct 2021 · 13:02 UTC
A bit similar to my game but in 3D. I like it but it feels a bit unresponsive but maybe its only the webgl version.
🎤 smt
06. Oct 2021 · 14:24 UTC
yeah the web version doesn't run great, I think I probably tuned up the physics engine a little too fast without realizing it'd impact the web version a bit too much

thanks everybody for the kind words