Yeetr by timon
Description
Yeetr is a platforming game where things are a little unstable, be prepared for things not to work the way that you expect them to.
Due to poor optimization the game suffers from pretty low framerate (40-50fps on gtx 1080), but a low spec version exists that isn't as pretty but runs a lot faster. Please download Yeetr 1.1 low spec if the game runs badly / your PC isn't super beefy.
The team
This game was built in Unreal Engine 5, first attempt at a 3D game for Ludum Dare! Scripting by @timon, music by @OctopusPrime and levels made by both.
Changelog
2021-10-05 02:26 CET (1.5h after submission): Fixed a bug completely butchering all moving platforms, exciting when a bug only shows up in the packaged release but not in development environment!
2021-10-05 01:02 CET (I should really be asleep!): Improved performance, especially on level 3. Also blocked a route on level 3 that would let you bypass most of the level.
2021-10-10 19:30 CET: Added a low spec mode that runs a lot faster but has less fancy reflections and some graphical glitches. Most notably walls will look a little checkered.

| Link | https://twai.itch.io/yeetr |
| Link | https://github.com/twai/LD49_Unstable |
| Original URL | https://ldjam.com/events/ludum-dare/49/yeetr |
Ratings
| Overall | 114th | 4.083⭐ | 26🧑⚖️ |
| Fun | 83th | 4.104⭐ | 26🧑⚖️ |
| Innovation | 404th | 3.625⭐ | 26🧑⚖️ |
| Theme | 334th | 3.958⭐ | 26🧑⚖️ |
| Graphics | 573th | 3.792⭐ | 26🧑⚖️ |
| Audio | 279th | 3.771⭐ | 26🧑⚖️ |
| Humor | 296th | 3.667⭐ | 23🧑⚖️ |
| Mood | 395th | 3.729⭐ | 26🧑⚖️ |
| Given | 19🗳️ | 28🗨️ |
I see some writing on the wall but I can't make it out. If I run through the door nearby and screenshot I can get about 1 second of enough brightness to read the bottom text. Here's what that looks like:

Here's what it looks like normally:

Machine info:
```
Windows 10 Pro
Ryzen 9 3900X
64GB Ram
GTX 760 (I know, I know - the gpu shortage has caused me to hold off on upgrading)
Resolution: 1920x1080
```
If there's anything else I can provide let me know.
I liked how the more tricky parts were quite forgiving in not having to go too far back to retry a jump.
The humor and in particularly the buttons that just fell off. Very good.
On some levels I was a bit confused how I actually progressed, but I don't feel like the premise of the game needs me to understand all my progression at all times. So that's fine too. And the levels neatly ensured I was never lost going in circles.
The `TODO` notes were really fun.
@zookatron We definitely didn't run out of time to make a pause/quit screen, let's just say that alt+f4 is the officially supported exit key (:
@cppchriscpp That's an interesting bug you found, it seems like your GPU doesn't deal well with some of the new light techniques used by UE5. I've added a lower spec version of the game to the itch.io page (`Yeetr 1.1 low spec`) that ditches most of the super fancy stuff. It runs a lot faster and should hopefully also have usable lamps on your GPU, so feel free to try it!
That said, this does seem like a really cool idea, and a great take on the theme! I wish you the best of luck.