Destabilize a Reactor by GeroX
Someone updated the computer on the spaceship you are on. However, it seems that the computer has started a route straight into an asteroid. To stop it, you have to destabilize the reactor, so that it will be auto-ejected.
Gameplay
Gain credits by completing tasks, such as doing maintenance and interacting with the computer to the right. You also passively get some credits.
With the credits, buy things from the constructor to throw anything you can get your hands on into the reactor. However, the reactor will slowly repair itself.
If you can make it unstable within 2 minutes, you win.
Doing Maintainance on panels will also repair the reactor a bit

Controlls
- Movement with WASD or Arrow keys
- Interact with Space or Enter
- (Keyboard UI navigation supported in Constructor and Computer)
Software Used
- Godot
- Aseprite
- Adobe Audition
- Bfxr
Sorry for any spelling errors
The Web Version will take a few seconds to show up
Ratings
| Overall | 431th | 3.1⭐ | 27🧑⚖️ |
| Fun | 468th | 2.78⭐ | 27🧑⚖️ |
| Innovation | 420th | 2.94⭐ | 27🧑⚖️ |
| Theme | 285th | 3.54⭐ | 27🧑⚖️ |
| Graphics | 386th | 3.16⭐ | 27🧑⚖️ |
| Audio | 362th | 2.76⭐ | 27🧑⚖️ |
| Humor | 216th | 2.938⭐ | 26🧑⚖️ |
| Mood | 324th | 3.1⭐ | 27🧑⚖️ |
| Given | 19🗳️ | 25🗨️ |
The game loop itself seems a little narrow, there aren't many options for the player to take, just work and use the money for the shop...
Still an impressive display for compo to have a complete game, great work!
Nice work!
Good job, bonus points for Godot!
The visuals are pretty good, and the sound effects are cool! Too bad there is no music :(
Nice entry !
Overall a good game, I had fun!
Won on the second attempt, I had to save up a load of cash in the first minute and then spend the second minute chucking as much as I could afford in the reactor.
some randomness in the tasks at least(for eg, tasks abruptly failing) or any kind of rival force other than time would have been fun
otherwise everything looks very complete and well executed. i had the most fun when i had the bin on my head and doing al the tasks XD
I wish which it was more obvious which things are giving you the best income. To win I ended up just spamming the same object. Maybe cooldowns on them or/and a rng tasklist for replayability? I did like losing a few times before figuring it out so good job on that. I like that the reactor slowly heals so there is some strategy in spending your coins all at the end for the best results.
interesting concept.