Unstable Cube by Seskon
Control the newest Cube of the Univierse. CUBE_X23df13 has the newest and best featuers, it can now MOVE! But it comes at a cost... if you use the weapon too much or take too much damage, the whole Cube becomes unstable...
Web version and Downlaods on itch: https://seskon.itch.io/unstable-cube



| Link | https://seskon.itch.io/unstable-cube |
| Original URL | https://ldjam.com/events/ludum-dare/49/unstable-cube |
Ratings
| Overall | 252th | 3.5⭐ | 21🧑⚖️ |
| Fun | 246th | 3.447⭐ | 21🧑⚖️ |
| Innovation | 370th | 3.083⭐ | 20🧑⚖️ |
| Theme | 407th | 3.158⭐ | 21🧑⚖️ |
| Graphics | 140th | 3.816⭐ | 21🧑⚖️ |
| Audio | 299th | 3.026⭐ | 21🧑⚖️ |
| Humor | 382th | 2.233⭐ | 17🧑⚖️ |
| Mood | 208th | 3.382⭐ | 19🧑⚖️ |
| Given | 20🗳️ | 18🗨️ |
@fonkin Thanks, glad you liked it. I wanted to add more content but I was running out of Time.
@squeg-inc Thank you for your feedback! I think if I had turned of the visibility of the cursor, the shooting would be a bit better since the rotation doesnt match the mapping of the cursor because of the camera angle but it defenitly also can have some more tweaking.
* Make movements faster. Slowly moving around a long level can get a bit tedious
* I couldn't get past a section where there's a bunch of very high HP enemies shooting at you. You don't really have any way to dodge their bullets or defend yourself, and if you try to kill them you'll end up overheating and dying anyway. Maybe add more cover around levels, or make it possible to dodge bullets?
* When I played the game (on itch.io, in Firefox on Windows (not full screen)), the aiming wasn't working correctly. The cannon shot consistently a bit off from the mouse position for some reason, I assume this is a bug?
@jnur thanks for your feedback and the suggestions!
@lb01 cool that you noticed i only used cubes, and glad you liked it :)
The visual style is very nice and the fx are good. Was fun to play, thank you !
@moirai Awesome, glad you liked it. Thanks for playing!
@tyler-law Thank you!
@fabdynamic Thats nice to hear, thanks for playing! Havent done anything with VR yet, but I defenitly want to try it out, so maybe in the next GameJam ;D
The design is amazing ^^ I like when there are squares everywhere ahah
For the gameplay I would suggest you make the level shorter and try to make the enemies moving to balance the game :) because it has a potential to be very good game for jam. Hope you make an improved version. Anyway, good job!
The top-down perspective gives the game an interesting aesthetic.
The game controls well, and the minimal UI is intuitive.
I do think some music would make the game more atmospheric.
*Thank you for the Linux build by the way.*