Changes by Michael Feldman
| Link | https://github.com/maftkd/Unstable |
| Link | https://rithmgaming.itch.io/changes |
| Original URL | https://ldjam.com/events/ludum-dare/49/changes |
Ratings
| Overall | 306th | 3.409⭐ | 24🧑⚖️ |
| Fun | 275th | 3.364⭐ | 24🧑⚖️ |
| Innovation | 484th | 2.682⭐ | 24🧑⚖️ |
| Theme | 262th | 3.591⭐ | 24🧑⚖️ |
| Graphics | 496th | 2.545⭐ | 24🧑⚖️ |
| Audio | 397th | 2.5⭐ | 23🧑⚖️ |
| Humor | 396th | 2.1⭐ | 22🧑⚖️ |
| Mood | 369th | 2.977⭐ | 24🧑⚖️ |
| Given | 24🗳️ | 19🗨️ |

My complaints first: the platforming is a bit slippery (especially that moving platform), the sounds are lacking, and the stages can be a bit repetitive.
However!
What this lacks in execution it makes up for in really good design, especially in regards to storytelling with mechanics. Each line of the (well-written)poem is really elegantly represented through the sparse mechanics that govern the game. I especially liked the final screen, on which I truly thought that there was no way to get the key through the door, and the game would end on a sort of cliffhanger-y note where you're never able to get through that door, until I figured out the solution. I'm not sure if I'm interpreting the poem completely correctly, but if I am, my experience with that final screen sums up it's themes very well.
good job!
1. The inability to jump right as you leave a block's edge is incredibly frustrating. Most games provide a "coyote time" jump that grants another 100ms grace period for jumping. I found myself just unable to jump at times I expected to have control.
2. The distances for jumps sometimes felt annoying or unfair (mostly as a result of the first point). This would likely not need to be changes if (1) were addressed.
Overall, great piece of work! Thanks for making this.
A really good and funny little game that needs some nice graphics to take over the world...
I finished it to the end. It was fun to do. The messages in between were sometimes good clues to help how to solve the next level. I would be curious to see how a post-jam version with improved graphics and audio would look like but you did a very good job already as a compo entry 👍
The only thing that I think is missing for me is a bit of air time. For the most part it was fine, but I did find not having air time a bit frustrating in the level where blocks that come back are introduced. Well done though!