{"author_link":"\/users\/dimesto52","author_name":"dimesto52","author_uid":1035556,"comments":[{"id":711807,"author_name":"Mike Burns","author_uid":"mike-burns","epoch":1633324651,"text":"Neat mechanic, beware the explosion sound that almost knocked me out of my chair when wearing headphones.","format":"md","likes":0,"spam":"N"},{"id":711882,"author_name":"cogcomp","author_uid":"cogcomp","epoch":1633326333,"text":"Well done! I think you nailed the theme pretty well. Had a hard time figuring out how to balance the engines at first.","format":"md","likes":0,"spam":"N"},{"id":712070,"author_name":"ZwodahS","author_uid":"zwodahs","epoch":1633330375,"text":"Interesting concept. It took me at least 5 minutes to figure out how to play the game. A better explanation in the description would be helpful. For example, I didn't know that I need to select the rocket in order to control it.\n\nQuite fun to have to control the various rocket. Not sure if intended, but seems like letting all except 1 rocket alive is the best strategy for highscore, although it is not the best thing to happen to the other rockets.","format":"md","likes":0,"spam":"N"},{"id":712194,"author_name":"squimmy","author_uid":"squimmy","epoch":1633332615,"text":"This is a fun idea.\n\nI agree with zwodahs and cogcomp that some sort of explanation of how to control the rockets would have helped. Most people will work it out after a couple of failed attempts, but it's not a good first impression.\n\nRelated to what zwodahs said about leaving a single rocket alive, I'm not sure if it's a bug or just an oversight but it seems like a single rocket can maintain its altitude indefinitely, so the score becomes simply a matter of how long I leave the game running!\n\nI also think it might have been a good idea to disable the scrolling the view when the cursor is over the control panel. It's a little bit distracting when everything moves around as you change the rocket power.\n\nThe music and art are nice, by the way. Simple and easy to understand. :thumbsup: ","format":"md","likes":0,"spam":"N"},{"id":712627,"author_name":"DzejPi","author_uid":"dzejpi","epoch":1633339676,"text":"Interesting take on the theme. It took me several tries to figure out the game, but once I did, I was able to keep going for a while. As mentioned above, if you stay with single rocket, you can go for a long time (maybe even indefinitely); maybe if there is only one left, it should be destroyed as well.\nWhat kinda bothered me was the scrolling when you are interacting with something - especially scrolling when you\u2019re switching between the rocket fires. Otherwise very solid entry and if you polish this, I think you would have something really cool!","format":"md","likes":0,"spam":"N"}],"format":"md","images":["ld49\/wayback-placeholder.png"],"links":[{"url":"https:\/\/dimesto.itch.io\/starbase-balance","text":"Link"},{"url":"https:\/\/dimesto.itch.io\/starbase-balance","text":"Link"}],"metadata":{"g_key":"80487","g_author":"1035556","g_event":"LD49","g_eventkey":"119","g_subevent":"COMPO","g_urlkey":"382333","g_title":"StarBase 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