Goblings! by Tony Li

[raw]
made by Tony Li for Ludum Dare 49 (JAM)

Help the goblins bring unstable ore out of the mines. Inspired by the classic game Lemmings.

screenshot1.png

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Ratings

Overall 199th 3.955⭐ 24🧑‍⚖️
Fun 99th 4.068⭐ 24🧑‍⚖️
Innovation 859th 3.205⭐ 24🧑‍⚖️
Theme 626th 3.659⭐ 24🧑‍⚖️
Graphics 862th 3.477⭐ 24🧑‍⚖️
Humor 240th 3.773⭐ 24🧑‍⚖️
Mood 468th 3.659⭐ 24🧑‍⚖️
Given 13🗳️ 23🗨️

Feedback

Nyles
04. Oct 2021 · 08:01 UTC
This is awesome! You really catch that difficulty spike on the last level.
JCMonkey
05. Oct 2021 · 00:19 UTC
![glithout.jpg](///raw/f52/z/46a0c.jpg) had one of the little guys glitch on me when i was just playing and figuring things out. thought you might like to know about this. wasnt able to finish the level in this game state.
🎤 Tony Li
05. Oct 2021 · 00:24 UTC
Hi! You can always click the Menu button in the lower right and select Restart Level if you get into a situation where you can't beat the level.
onedozenbagels
05. Oct 2021 · 02:09 UTC
Nice game!. I especially liked the "whee" sound effects. :)
almightyzentaco
05. Oct 2021 · 02:11 UTC
Nice work on this entry! I used to quite enjoy Lemmings back when it first came out, and this brought me back. The ore was a nice touch.
grimmpaperman
05. Oct 2021 · 02:11 UTC
Simple concept but executed fantastically. I had a lot of fun figuring out how to get the goblins out of each level. I wasn't sure why sometimes their ore was turning from white to red. Then when you get to the later levels it quickly becomes apparent.
cireneikual222464
05. Oct 2021 · 02:18 UTC
I haven't played something like Lemmings in a while, was fun. I wasn't quite fast enough for that last level though. The two main issues I had was that the positioning of the structures was a bit finicky and that the music was a bit much. Great work overall though!
ToxicHouse
05. Oct 2021 · 02:18 UTC
Great Lemmings style game! Good variety in puzzles, great animation and sound design! Great Work!
cottontshirtz
05. Oct 2021 · 02:38 UTC
A fun little puzzle game! I liked how the first level taught the ore stability mechanics!
Though I did end up with a few gobbos trapped between a downslope and bridge, but from the graphics it looked like they should be able to make it.
OctahedronSoftware
05. Oct 2021 · 11:24 UTC
It's long since I played Lemmings, but this brought those memories right back. This one is a well done jam game and worth trying. The "whee" sound effect is a nice detail. Well done!
Xeke-Death
06. Oct 2021 · 11:07 UTC
Fun game. I'm a fan of lemmings, and this is a good similar puzzler.
Good work
Str8griz
06. Oct 2021 · 19:38 UTC
Maybe I am weird but I got a lot of joy exploding the goblins!
EdevJogos
07. Oct 2021 · 02:19 UTC
Nice idea with the goblins building the path along the way, the sfx are fun, but the music felt kind off for me, other than this great work!
vivyhasadream
07. Oct 2021 · 19:05 UTC
I like the last level that you need to take care of two teams of goblins. hope there could be more levels. and the music made me feel so panic.
good job!
Hydezeke
08. Oct 2021 · 20:14 UTC
Such a cool lemmings-like. I like the added resource mechanic. I often felt like I wanted an indicator of where the objects were going to be placed...but weirdly enough, I never once placed an object in a mistaken position. Everything snapped really well and the whole game was really satisfying. I thought the level design was really fun too.
Viperux
09. Oct 2021 · 09:25 UTC
Funny game, as someone said it remembers lemmings :-) I would have loved more complex level (like the last one with 2 or 3 spawns). Overall a nice idea. Good work :-)
zimny11
10. Oct 2021 · 10:51 UTC
Cool take on the theme! The art style is nice, and the sound effect are cute. Well done.
Daniikk1012
14. Oct 2021 · 05:58 UTC
This is such a satisfying puzzle game. Would be better if there were more levels though
benskca
21. Oct 2021 · 00:48 UTC
The goblin explosion is super funny and caught me totally off guard the first time it happened! The mechanics feel really smooth and I think the puzzles increased in difficulty well. The only thing I would change is maybe to add a fast forward button you can hold down - I had a couple times where I knew the solution but ended up waiting quite a while for it to play out. Overall a really great entry, well done! :smile: