GR/ID by Spotted_Leaf

[raw]
made by Spotted_Leaf for Ludum Dare 49 (COMPO)

Keep connecting and nobody explodes! Well, as long as you don't connect a toaster to a bomb or something silly like that. This is my submission for Ludum Dare 49.gridscreenshot.png

Ratings

Overall 444th 3.075⭐ 22🧑‍⚖️
Fun 434th 2.905⭐ 23🧑‍⚖️
Innovation 234th 3.429⭐ 23🧑‍⚖️
Theme 185th 3.833⭐ 23🧑‍⚖️
Graphics 264th 3.452⭐ 23🧑‍⚖️
Audio 375th 2.7⭐ 22🧑‍⚖️
Humor 290th 2.639⭐ 20🧑‍⚖️
Mood 449th 2.611⭐ 20🧑‍⚖️
Given 10🗳️ 20🗨️

Feedback

adam-gould
04. Oct 2021 · 07:22 UTC
I definitely found it difficult to remember what combination of things worked and what didn't - pretty sure that's the whole idea of the game, so nicely done there.
Xinera
04. Oct 2021 · 07:32 UTC
Very interesting concept that you pulled off well. When you started to get a feel for how the different things worked together it created some nice but also stressful (in a good way) gameplay. Graphics although minimalistic were quite pleasing to the eyes. Well done :)
AppoxGames
04. Oct 2021 · 10:29 UTC
A lovely intense game where things get out of control pretty quickly. Was a little hard to understand what connections you could do in the beginning but once you got a hang of it things become easier. Charming graphics aswell.
Well done!
benmcnelly
04. Oct 2021 · 17:19 UTC
Graphics and gameplay are nice, well done!
munkkeli
04. Oct 2021 · 19:00 UTC
The difficulty curve was quite steep at the beginning. Maybe some UI hints or something would have been good to have. Once you get the hang of it things get fun & quite hectic at times. Good job!
PurpledArtFrog
05. Oct 2021 · 14:02 UTC
Great graphics and very good idea... although a bit difficult to remember the combinations.
Maybe an option to pull in a tutorial side bar of something :smile: Good job though

:purple_heart: :dart: :frog:
mikouaji
05. Oct 2021 · 17:55 UTC
Very clean and nice graphics! After a few tries it got me and I felt challenged to do better each try :D
I couldnt remember how to connect stuff :< maybe a chart on the side would be helpful to remember how to connect the objects, or maybe it would turn it too easy, hard to guess
Trexxak
05. Oct 2021 · 19:20 UTC
This was fun! Though maybe a heads up: I somehow managed the items to become incredibly tiny and non-interactable after a time. Due to the theme, I couldn't decide whether it was intentional or not :D

Other than that - great idea, and easy-to-grasp gameplay! Well done!
verysoftwares
06. Oct 2021 · 07:21 UTC
pretty original game! goes well with the theme.
JoLu Studios
06. Oct 2021 · 18:51 UTC
I love the concept you came up with! Very unique compared to some of the other games I've seen. Overall, great job!
tayl1r
06. Oct 2021 · 19:01 UTC
Really nice idea
Max S.
07. Oct 2021 · 12:50 UTC
It was hard to find out what to do exactly. At first I didn't understand that removing parts was desired because the light bulb had the same destroy animation. But after you figure the mechanic out it is fun!
Locke8
07. Oct 2021 · 16:44 UTC
The graphics are really nice, and the sound effects do the job. The tutorial is a bit lackluster, it was a bit difficult figuring out what was going on. I sometimes found the fact that you can't can't remove the cable from your cursor once you click on it a bit annoying. Besides that, its a nice game.
victoriaogino
07. Oct 2021 · 23:50 UTC
I loved the graphics and whole aesthetic. The rules were a bit difficult to remember and I agree that not being able to unselect the cable was a bit annoying. I really like the idea though. The sound effects and animations were spot on, but some subtle background music could be a nice addition. Great job! :D
Honey Pony
12. Oct 2021 · 23:27 UTC
I didn't have much trouble remembering the rules for each object, but I did find it pretty difficult to keep up with everything happening. I think an improvement would be a better indication of how long I actually have until things explode, as for example I never really knew how long I could wait for a second lightbulb so I could use a toaster.

I also think I would appreciate a more relaxed game mode :sweat_smile: ...I think I would have more fun if I could take things a bit more slowly.

That said, this is one of the most novel action puzzle games I've seen in a while. It's absolutely nothing like the usual Tetris or match-3 games, and it was pretty fun to try to get better scores and to explore all these puzzle mechanics while under pressure. And, it is absolutely hectic. It was often extremely tense seeing if I would be able to complete a laundry machine circuit in time. So good job on all of that!