Space and keys by JavaSaurus

A captain on an exploratory mission finds himself stranded with a defective board computer. As the situation worsens, the ship redirects all power to stabilize a malfunctioning core and engage the auto-pilot, damaging the linguistics processor in the process. Unfortunately, the computer can no longer provide the correct terminology and naming for the many interesting enemies and objects the vessel encounters on its journey.
It is up to you, captain, to resolve the issue and manually scan any objects, while the auto-pilot is heading home. But stay cautious... typing errors will cause extra stress on the ship's core, rendering it more unstable.
Best of luck captain, may you arrive at home-base safely.
AUDIO : Scroll over the score indicator to raise/lower the volume.
Note : Space and Keys is a simple typing game. I found myself in a very difficult spot, trying out no more than 3 very distinct game concepts before arriving at this concept on Sunday morning. In a way, I'm extra proud as I managed to squeeze this game out in a little over 12 hours, and in spite of the lack of certain features I had in mind, still managed to deliver a working prototype. Let's call it the minimal viable product !
Maybe it's experience as a game-jammer, but I want to use this entry as proof to everyone that even with limited time, it may be worth submitting something !
ALSO the humor probably starts after the intro, with random sentences being made and enemy sprites appearing with random words to take down.
| Link | https://javasaurus.itch.io/space-and-keys |
| Original URL | https://ldjam.com/events/ludum-dare/49/space-and-keys |
Ratings
| Overall | 324th | 3.375⭐ | 22🧑⚖️ |
| Fun | 360th | 3.125⭐ | 22🧑⚖️ |
| Innovation | 407th | 2.975⭐ | 22🧑⚖️ |
| Theme | 444th | 2.95⭐ | 22🧑⚖️ |
| Graphics | 217th | 3.6⭐ | 22🧑⚖️ |
| Audio | 173th | 3.45⭐ | 22🧑⚖️ |
| Humor | 113th | 3.353⭐ | 19🧑⚖️ |
| Mood | 112th | 3.639⭐ | 20🧑⚖️ |
| Given | 13🗳️ | 18🗨️ |

@adiwan I hope you enjoyed it :)
@ratogodoy there actually should be an audio bar when you scroll over the score indicator (I should have put that somewhere...it was inspired by how Tetr.io handles it).
@gamepopper Hey ! Thanks for playing... And yes you are right, I probably should have excluded spacebar hits... my bad there ! But in the spirit of the jam I'll leave it as is :)
@bauke-regnerus Thank you so much ! I'm happy I at least got to raise your heartbeat for a brief moment !
@shores Yeah I'm very sorry about the space bar, it totally slipped my mind, I initially only wanted to have people type single words and it totally slipped my mind space would cause issues...
@megamasterx Thank you so much ! I love this feedback ! It was a really battle getting anything submitted, this theme was a toughy !
@bootak I made the audio based off an existing tune I heard somewhere, but I tried to make it sound more "spacey"! I wanted something that was the 1bit equivalent of music... But that didn't turn out well... So in the end, I'm not an audio-expert but I think that's "sampling"? Either way, glad you like it !
The only critique I have is that I wish the words wouldn't have overlapped with the instructional dialogue at the top of the screen. Maybe they don't appear until passing below, maybe the dialogue goes away... plenty of ways to handle it. It was just a bit frustrating seeing a word there to type but not being able to start on it yet. Similar for the phrases that wrapped to multiple lines. Seeing the 2nd word first was a (very small) pain point. Maybe scaling down the font size so that it'll never wrap?
Aside from that, I actually enjoyed it a lot, good job!
If you’d like to rewatch the playthrough, you can find it here:
https://www.twitch.tv/videos/1173664587
Good luck on your ratings, see you next LD! :D
💜 Elysia Griffin AKA Button Feedback Lady
https://www.twitch.tv/elysiagriffin
@mhorth That dynamic increase of skill level was on the planning side, but I never got around it. You're absolutely right, this would have been awesome ! You're also completely right about the the font size and the placement of the words, but ... I chose to go compo instead of spending the next day to fix it all. Still very glad with the outcome and I hope you've enjoyed it !
@elysiagriffin Hi there, thank YOU for playing it ! Shame there were no buttons to even have feedback on this time... I'll make it up to you next LD ! :id:
@pdotjpg Thank you so much, it feels great to have landed on a small scope in the end, especially considering it was the third prototype in a single jam, I don't think I've ever made this much vertical slices in one sitting. Thank you !