Stacks by ping78
Stack stuff! The higher the better, as much as possible, as fast as probable and under no circumstances leave anything unstacked. Miss too much in short amount of time and it's game over.
Click & Drag - stack
Esc, F1, F3, F5, F7, … - main menu
F2, F4, F6, F8, … - toggle full screen
| Link | https://ping78.itch.io/stacks |
| Link | https://www.dropbox.com/s/c6qm4itv8loh36z/LD49.zip?dl=0 |
| Original URL | https://ldjam.com/events/ludum-dare/49/stacks |
Ratings
| Overall | 294th | 3.435⭐ | 25🧑⚖️ |
| Fun | 230th | 3.478⭐ | 25🧑⚖️ |
| Innovation | 467th | 2.783⭐ | 25🧑⚖️ |
| Theme | 97th | 4.087⭐ | 25🧑⚖️ |
| Graphics | 151th | 3.783⭐ | 25🧑⚖️ |
| Audio | 274th | 3.109⭐ | 25🧑⚖️ |
| Humor | 173th | 3.083⭐ | 20🧑⚖️ |
| Mood | 197th | 3.4⭐ | 22🧑⚖️ |
| Given | 30🗳️ | 19🗨️ |
But the score board at the end cleared things up. Just stacking things can be quite fun :-)
I, initially, wasn't sure what the small count-down timer was after objects dropped off the central platform.
Well done!
Not going to lie, the graphics and the vibe reminds me of "Getting Over It by Bennett Foddy"! Good work!
One mechanic I'd like to see added (taken from another stacking game I played earlier) would be if initial clicked location became the rotation/dragging pivot point, this adds some strategy to where you click on objects initially in a way that I think would add just a little more strategy to this without complicating it.
Good work!
