The Horse Without A Stable by AfroAnt

Stack as many items in the center. But be careful of your panic attacks!
Controls
- Left/Right to walk
- Up/Down to move hands
- Spacebar to pick up and drop items
- R to restart
- Controllers are supported!

Tools
- Engine: Godot and Visual Studio Code
- Graphics: paint.net
- Audio: BoscaCeoil and Audacity
- Fonts: PixeloidMono

Ratings
| Overall | 326th | 3.368⭐ | 21🧑⚖️ |
| Fun | 256th | 3.421⭐ | 21🧑⚖️ |
| Innovation | 317th | 3.211⭐ | 21🧑⚖️ |
| Theme | 91th | 4.105⭐ | 21🧑⚖️ |
| Graphics | 172th | 3.711⭐ | 21🧑⚖️ |
| Audio | 263th | 3.139⭐ | 20🧑⚖️ |
| Humor | 61th | 3.737⭐ | 21🧑⚖️ |
| Mood | 290th | 3.184⭐ | 21🧑⚖️ |
| Given | 2🗳️ | 3🗨️ |
The animation on the player, and the 'slam' mechanic were flavorful and interesting.
I also think the early levels are highly overtuned for a jam game, I wanted to see more of the objects but got bored trying to get through the earliest stages.
It controls smoothly, and has nice complete menus, scores, audio design. So great polish work in such a short time.
...and the third game with "stable" in the name so far. ^^
Well tuned, fun art - lots of nostalgia for us 80s kids in the various items, and the horse avatar was great - and solid physics. Good job!