Shipping Lane by tgb20
Sail across the sea to deliver your cargo in time.

How to play:
- WASD: Moves the ship

Strategy
- Steer into oncoming waves to reduce cargo lost
- Take advantage of calmer times
- During rough storms the sky will go dark
- You can deliver to either side of the destination dock
About
I spent most of this LD playing with water physics and it wasn't until Sunday morning that I realized "oh I need a game". This is a pretty simple game and I took the most from learning how to do water physics.
There is no audio, sorry, I didn't have a "you win" text until 5:55 so I cut it close.
Changelog - 10/4/21 7:30AM: Fixed rotation and angle displayed on the compass
| Link | https://github.com/tgb20/LD49 |
| Windows | https://i.tgb.gg/Shipping%20Lane.zip |
| Original URL | https://ldjam.com/events/ludum-dare/49/shipping-lane |
Ratings
| Overall | 371th | 3.263⭐ | 21🧑⚖️ |
| Fun | 500th | 2.65⭐ | 22🧑⚖️ |
| Innovation | 238th | 3.425⭐ | 22🧑⚖️ |
| Theme | 187th | 3.825⭐ | 22🧑⚖️ |
| Graphics | 281th | 3.4⭐ | 22🧑⚖️ |
| Mood | 395th | 2.875⭐ | 22🧑⚖️ |
| Given | 10🗳️ | 11🗨️ |
While this is a very impressive tech demo, I think it could use a bit of work as a game. The waves concept is strong, but doesn't amount to much, and the boat moves so slowly that the game's pace is killed - especially since there isn't a lot of gameplay. More dramatic weather, obstacles, and a faster boat could make this a really good post-jam release!
Awesome job!