Shipping Lane by tgb20

[raw]
made by tgb20 for Ludum Dare 49 (COMPO)

Sail across the sea to deliver your cargo in time.

Shipping<em>Lane</em>LUt0rAOOfk.png

How to play:

  • WASD: Moves the ship uiguide.png

Strategy

  • Steer into oncoming waves to reduce cargo lost
  • Take advantage of calmer times
  • During rough storms the sky will go dark
  • You can deliver to either side of the destination dock

About

I spent most of this LD playing with water physics and it wasn't until Sunday morning that I realized "oh I need a game". This is a pretty simple game and I took the most from learning how to do water physics.

There is no audio, sorry, I didn't have a "you win" text until 5:55 so I cut it close.

Changelog - 10/4/21 7:30AM: Fixed rotation and angle displayed on the compass

Ratings

Overall 371th 3.263⭐ 21🧑‍⚖️
Fun 500th 2.65⭐ 22🧑‍⚖️
Innovation 238th 3.425⭐ 22🧑‍⚖️
Theme 187th 3.825⭐ 22🧑‍⚖️
Graphics 281th 3.4⭐ 22🧑‍⚖️
Mood 395th 2.875⭐ 22🧑‍⚖️
Given 10🗳️ 11🗨️

Feedback

Blind Archer
04. Oct 2021 · 11:34 UTC
I finally reached the other side, the boat is a bit slow and I lost 90% of my cargo right before the port :P The water physics play intuitively and fits the theme very well. I'm not a big fan of the pixel/blur effect, but that might just be me.
PashaLoban
04. Oct 2021 · 11:55 UTC
Good game i like this pixel graphics
PressStartEarly
04. Oct 2021 · 20:22 UTC
I enjoyed the the water physics! The moment when I lost all my cargo 19m from the port was very angering though. lol
Basset Romain
17. Oct 2021 · 14:55 UTC
The cargo is i bit slow for me, making me feel like I am not moving at all sometime, and the pixel effect look more like a blur to me.
Huntrox
17. Oct 2021 · 14:59 UTC
very nice entry i really like pixelated graphics
Chacharl
17. Oct 2021 · 16:42 UTC
I like the fact that you have water physic that impact the boat, that's cool good job, but I find the movement reaaally slow, and the pixel effect make the water and the wave hard to see or understand.
Ty Victorson
17. Oct 2021 · 20:40 UTC
Great work with the water physics! like others have mentioned the movement was a bit slow but overall you did a great job!
Sam Gorman
20. Oct 2021 · 13:52 UTC
Really incredible physics for 48 hrs! I also enjoyed the art, although it could have been supported by some environment art on the shores.

While this is a very impressive tech demo, I think it could use a bit of work as a game. The waves concept is strong, but doesn't amount to much, and the boat moves so slowly that the game's pace is killed - especially since there isn't a lot of gameplay. More dramatic weather, obstacles, and a faster boat could make this a really good post-jam release!

Awesome job!
SplitPainter
20. Oct 2021 · 17:31 UTC
I found it a bit too blurry and also too slow, but I think it fits the theme well!
LDJam user 269161
20. Oct 2021 · 18:03 UTC
This game was to slow and I didn't understand the movement. But I liked your 3d models.
LDJam user 240752
20. Oct 2021 · 18:17 UTC
It was definitely a fun time.