Treasure and Ice by KeyLime

[raw]
made by KeyLime for Ludum Dare 49 (COMPO)

Bring Treasure back to your home but beware of unstable ice! Recommended to be played locally with 4 people because AI is very basic. For no AI, select four players.

Perma Death option means if you fall through ice you are permanently out of the round.

Player 1 - AWSD Player 2 - arrow keys Player 3 - fcvb Player 4 - ijkl

Ratings

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Feedback

TheHansinator
04. Oct 2021 · 01:24 UTC
Game seems to end really fast - it looks like it ends as soon as everyone has gathered at least 1 gold? It at least causes the games with AI in them to end in less than 20 seconds.
LDJam user 174638
04. Oct 2021 · 10:32 UTC
Are the AI too good or am I missing something I can't manage to bring back more than 1 Or
Barrier
04. Oct 2021 · 11:54 UTC
At first I didn't know what was happening because the screen is so big that I couldn't see my player :D

The AI seems to just go to the gold in a straight line, so you can just walk a bit on their path and cause them all to fall in the water :)

The game never ended though, I got all the gold from the center in my home and there was nothing else to do?

Would definetly have to try this game with 4 human players to see how fun it is :)
🎤 KeyLime
04. Oct 2021 · 12:04 UTC
There is a bug that causes the game to end after 4 gold is collected. I will have to wait to fix this after the 2 week game review period. Sorry folks! UPDATE: I pushed the fix up since it was breaking the entire game. It's all good now
Mogaiskii
04. Oct 2021 · 16:44 UTC
Cool idea! I thing it would be more challenging if ice would break after first touch (adding unbreakable areas for balance should be ok in that case)
Chris Dirkis
05. Oct 2021 · 22:47 UTC
A cool concept, though busted if someone walks in a circle twice. Maybe making the cracking probabilistic could help account for that?
MaxguN
09. Oct 2021 · 20:23 UTC
That's a fun concept :slight_smile:. Unfortunately I played solo but I find the execution pretty good (AI aside). You did a good job :thumbsup: