QWOPcrate by dooleus
QWOP + Milk Crate challenge. Nuff said.
| Link | https://dooleus.itch.io/qwopcrate |
| Original URL | https://ldjam.com/events/ludum-dare/49/qwopcrate |
Ratings
| Overall | 400th | 3.2⭐ | 22🧑⚖️ |
| Fun | 381th | 3.075⭐ | 22🧑⚖️ |
| Innovation | 331th | 3.175⭐ | 22🧑⚖️ |
| Theme | 233th | 3.675⭐ | 22🧑⚖️ |
| Graphics | 407th | 3.075⭐ | 22🧑⚖️ |
| Audio | 203th | 3.368⭐ | 21🧑⚖️ |
| Humor | 95th | 3.475⭐ | 22🧑⚖️ |
| Mood | 275th | 3.211⭐ | 21🧑⚖️ |
| Given | 15🗳️ | 2🗨️ |
Maybe starting you down a slope or removing the random? unstable upper body at first could ease new players into it.
Making levels and having the crates slide less on the first levels would also be a way to ramp up the difficulty even if their properties stay the same. Alternatively make the pyramid smaller at first 1,3,5 etc
Comparing it to the real qwop, it's missing a sense of progression since you have to manually track your distance. Since it's not a direct clone the movement does feel unique so good job there.
The game itself looks good and the music is nice. The fullscreen button only puts the game on top left of a black screen instead of enlarging it.
I got absolutely nowhere with this, but I enjoyed doing it!