Shields Down by immortalnights

[raw]
made by immortalnights for Ludum Dare 49 (JAM)

coverimage.png

The station shield has become unstable due to a system virus. Gather resources from nearby asteriods to try and keep the station intact.

W, A, S, D to move the spaceship Space to attach / detach containers

Fly near asteroids with attached containers to mine automatically. Detach containers near the station to unload the resources. The resources are automatically coverted to credits. Spend credits to purchase upgrades or repairs.

You cannot win... Only survive.

Sounds from kenney.nl

Ratings

Overall 1474th 2.65⭐ 22🧑‍⚖️
Fun 1495th 2.3⭐ 22🧑‍⚖️
Innovation 1440th 2.474⭐ 21🧑‍⚖️
Theme 1468th 2.342⭐ 21🧑‍⚖️
Graphics 1296th 2.7⭐ 22🧑‍⚖️
Humor 1222th 1.853⭐ 19🧑‍⚖️
Mood 1403th 2.147⭐ 19🧑‍⚖️
Given 28🗳️ 2🗨️

Feedback

Mejzlosh
05. Oct 2021 · 16:17 UTC
Love the minimalism but I am not sure if the visual chaos is part of the mechanics..? It was a bit confusing and not so pleasant to connect with the gameplay but that can be intentional :)
Maxathon
08. Oct 2021 · 01:18 UTC
I could not figure out how to do anything but move.
LeYamez
12. Oct 2021 · 22:30 UTC
Game was confusing, could've benefited from the camera following the player. You should check out our game! its pretty similar! https://ldjam.com/events/ludum-dare/49/$261620
Pandore
12. Oct 2021 · 22:54 UTC
Nice entry but I had trouble finding the front end of my ship... Also didn't manage to do much before the integrity was gone :/ Maybe put less enemy at the start to let the player grasp all the mechanics then make them swarm once the player buy his first upgrade ?
dev693
12. Oct 2021 · 23:01 UTC
I really love the look and feel but am I doing something wrong or is this actually damn hard :-)? Switching between mouse to upgrade something and keyboard is annoying would be cool to use keyboard shortcuts to buy something. Also lacking some feedback when you're mining or delivering stuff. But was nevertheless fun to play :-)
LDJam user 270875
12. Oct 2021 · 23:12 UTC
I liked this game but it was difficult to control the ship. It seemed to be necessary to use S to slow down before changing direction but it didn't seem to matter which direction you were pointing in when you did it. Might have been better to go with the Asteroids approach of just having Left, Right, and Thrust. Let the player handle their own momentum.
Certainly, a good start. With feedback from play testing I'm sure you can enhance it further.
LDJam user 267116
12. Oct 2021 · 23:59 UTC
Nice job! I like the idea of an asteroids style mining game. Those red guys sure are a rowdy bunch though!
IntoDarkness
13. Oct 2021 · 01:03 UTC
Very nice game , Good job
lovetocode999
15. Oct 2021 · 23:46 UTC
Quite difficult, but the overall concept is quite good! A visual indicator of the ship's direction such as flame would have been greatly appreciated, I got confused about my direction several times and then went off the screen. Also, while I do like minimalistic graphics, I think the graphics are minimalistic enough that sometimes it can be hard to tell what is going on. Overall, it's a nice entry, albeit a bit confusing.
coolestdoggie
16. Oct 2021 · 15:07 UTC
It reminds me Asteroids by Atari!
LDJam user 271014
16. Oct 2021 · 22:45 UTC
It took me a bit to put the mechanics together but once I got it was a fun experience! I like the simple high-contrast graphics. It's very easy to tell the player, enemies, asteroids, etc. apart, and it fits the aesthetic of the game. One thing that initially confused me was that I was worried I would have to dodge the enemies, but it seems like they only bother to attack the station. One improvement that might make the game flow a little better might be to add hotkeys for repairing the station. When the station integrity is getting dangerously close to zero, I'm always going to go into the upgrade menu to try to repair it, so have a single button dedicated to that (maybe E or R?) would smooth out that part of the experience. Nice job overall!
Rengo
21. Oct 2021 · 07:47 UTC
I had no clue what to do and i could barely see my spaceship.