From the Roof by Paulsams
This is a survival game about an unstable life, people and a little bird. The dove, being in the center of events, continues to be an observer, but his life will also change.



Controls:
1) Keyboard: Movement - Arrows (left and right) & AD; Rise up - Space & W & Arrow up; Platform Descent - S & Arrow Down; Interact - E; Pause - Ecs.
2) Gamepad: Movement- Left Stick & D-pad; Raise Up - Left Stick Up & D-Pad Arrow Up & Button South; Platform Descent - Left Stick Down & D-Pad Arrow Down; Interact - Button West.
| Link | https://cubes-tubes.itch.io/from-the-roof |
| Original URL | https://ldjam.com/events/ludum-dare/49/from-the-above |
Ratings
| Overall | 521th | 3.685⭐ | 29🧑⚖️ |
| Fun | 618th | 3.536⭐ | 30🧑⚖️ |
| Innovation | 571th | 3.481⭐ | 29🧑⚖️ |
| Theme | 1197th | 3⭐ | 28🧑⚖️ |
| Graphics | 254th | 4.196⭐ | 30🧑⚖️ |
| Mood | 253th | 3.889⭐ | 29🧑⚖️ |
| Given | 38🗳️ | 30🗨️ |
I died almost bringing the third stick to the nest ^^
so I died for no reason..
As for making sure the gain of characteristics are visible - maybe a text with +10 or something that would pop up
I died of hunger while bringing the 3 stick as well the first time I played.
The second time - I finished the game.
The person that found the pigeon in the end - is he an enemy ? Or is it an open end and you decide for yourself? :)
I like the depth of the game. Well done!
I'm a little confused about what those stones(?) that you can pick up sometimes suppose to do.
Due to the complexity of the controls, I could not get a feel for the story.
Dialogues are difficult to read and do not want to, the characteristics are falling.
Story conflicts with gameplay for me.
Also the art design is very cute!
And one more thing. The gameplay is a little monotonous, it gets boring towards the end of the game. Perhaps it was worth somehow diversifying the case with some other mechanics 😊
Cheers! ;)