Dungeon Disasters by Taximan981

[raw]
made by Taximan981 for Ludum Dare 49 (JAM)

The dungeon is collapsing! Fight through the dungeon as fast as possible before the paths collapse!

Collect power ups and weapons so you can kill the goblin king!

Controls: Move: WASD / Left Stick

Aim: Mouse / Right Stick

Attack: Left Mouse / Triggers

PickUp: Right Mouse / Button South

Open Map: Tab / Thumbstick press

Restart: R / Button North

Screenshot (42).png Screenshot (44).png Screenshot (46).png Screenshot (47).png

Ratings

Overall 1044th 3.298⭐ 44🧑‍⚖️
Fun 465th 3.659⭐ 43🧑‍⚖️
Innovation 1198th 2.866⭐ 43🧑‍⚖️
Theme 1069th 3.171⭐ 43🧑‍⚖️
Graphics 1237th 2.869⭐ 44🧑‍⚖️
Audio 890th 2.838⭐ 42🧑‍⚖️
Humor 837th 2.77⭐ 39🧑‍⚖️
Mood 1015th 3.162⭐ 39🧑‍⚖️
Given 21🗳️ 64🗨️

Feedback

Dustin Brown
04. Oct 2021 · 03:37 UTC
Five speed buffs in, I realized I made a horrible mistake. Genuinely fun! Those bosses are tough!
Myles Doupe
04. Oct 2021 · 03:45 UTC
Good game, neat concept! I found combat a bit difficult, but managed to hit a run where I was super fast and had a bow. :laughing:
guine
04. Oct 2021 · 04:01 UTC
Nice work!
ALAN001
04. Oct 2021 · 04:13 UTC
VERY COOL
Harrison Stratos
04. Oct 2021 · 06:25 UTC
I might be a bit biased but pretty sure this is the best game ever made
the.jahn
05. Oct 2021 · 04:52 UTC
Pretty fun. Loved the variety of drops and enemy AI. Aiming was a bit difficult with ranged weapons while dodging at high speed but workable.
Jel2217
05. Oct 2021 · 05:01 UTC
Very fun, and liked how quickly chaotic the game can get with all its powerups
Irina Nikulina
05. Oct 2021 · 11:25 UTC
It's nice game!
Wizard
05. Oct 2021 · 19:07 UTC
Deffinatly interesting, I feel that the combat is a bit too hard from the get go, couldn't really get too far without dying. However I would really like to see where this could go.
fre
05. Oct 2021 · 21:17 UTC
Cool game! I liked that the power up effects were quite strong, so it's very clear what you picked up.
I played a run until the boss then died, at first I could pick up weapons, but after a while it seems I could not anymore, so I died fighting with my basic sword :sweat_smile:

My suggestions for the next jam would be:

- Graphics: increase contrast to make the game more readable (for example, make the background a dark brown so that the player is more clearly visible.
- Audio: use sfxr to generate basic sound effects and trigger them after every meaningful interaction, it's quick to do and adds more to the immersion than a soundtrack (imo).

Overall, a nice and fun entry!
curleysam
05. Oct 2021 · 21:28 UTC
I had a lot of fun with this! I had a few goes to get to the boss but never had a good enough set of powerups by the time i got there. It was interesting to decide to go to more rooms but risk getting cut off.
The boss was cool too, nice abilities!
I think i'll go back and have one more go...
good job!
JPatchZ
06. Oct 2021 · 09:09 UTC
The game is very fun and frenetic! Pretty good roguelike game.
M A T
06. Oct 2021 · 09:55 UTC
Great game!

I don't think take a lot of speed buff is a good idea but, I did what I did. :laughing:
Once I dropped the bow everything became easier but the boss... I beat him in like 5 minutes, it was hard to aim being "Flash" ahahahah

In general I enjoyed the game, nice concept. Good job! :smile:
WobbleBlocks
06. Oct 2021 · 10:26 UTC
This game is awesome! I love that the background music sounds like Blink-182! Had fun with it, very cool!
Magic_mike
06. Oct 2021 · 10:35 UTC
It was fun af, tho i got stuck in my level in the first runs, great job
Tekk
06. Oct 2021 · 11:17 UTC
That was fun gameplay! The loud boss sound nearly killed me ^^ i like the generated map feature
GHubert
06. Oct 2021 · 13:15 UTC
nice
Martta
06. Oct 2021 · 16:02 UTC
Wow, this is awesome game! The graphics and audio might not be that great, but the gameplay was actually fun! I can see the enormous potential for this game with just better 3d models and actual audio! And the changing map was actually pretty impressive! Even it looks and sounds like Runescape v0.1, I loved every minute of playing this XD Keep up the good work and I wish you continue development of this game! :)
Jeff Harper
07. Oct 2021 · 00:42 UTC
This was awesome! A good randomly generated dungeon is tough to do in a weekend and it was well done. That fire staff effect was amazing. Well done!
WYL TEAM
07. Oct 2021 · 05:25 UTC
Interesting gameplay! God job!
Castoor
07. Oct 2021 · 06:25 UTC
Nice map generator, really funny animation, a good 3D rogue like ;D ! Well played !
CozyGamePals
07. Oct 2021 · 18:18 UTC
Really impressed with how this all comes together. I love the feeling of things collapsing as I'm trying to gather XP to fight the boss.
The design for the overall progression is something I really admire and need some more practice with.
feor
07. Oct 2021 · 19:38 UTC
The idea is very cool and the core gameplay loop is fun, this game just needs a little bit more polish to be super addictive. Apart from what everyone else said, I would suggest that when you die to enemies, restart and re-enter the room, the enemies stay the same instead of being generated randomly again. That way you can learn from your death(s) in true roguelike fashion. Anyway, fire stick is awesome.
CyManSAP
09. Oct 2021 · 16:43 UTC
I don't see 3d character animation in LD games very often, that's pretty cool.
LDJam user 267116
12. Oct 2021 · 06:01 UTC
nice game! You can get into a good flow with this, unfortunately I'm not cut out to tangle with goblins :(