Floor Falls by Toomblercazz
A short puzzle game with three levels.
The third level is the most challenging, and will require careful reasoning in order to pass it.

| Link | https://toombler.itch.io/floor-falls |
| Source | https://www.puzzlescript.net/editor.html?hack=b8ea600df4a977daf1a91ede585c8241 |
| Original URL | https://ldjam.com/events/ludum-dare/49/floor-falls |
Ratings
| Overall | 208th | 3.947⭐ | 21🧑⚖️ |
| Fun | 66th | 4.132⭐ | 21🧑⚖️ |
| Innovation | 315th | 3.711⭐ | 21🧑⚖️ |
| Theme | 633th | 3.65⭐ | 22🧑⚖️ |
| Graphics | 1220th | 2.9⭐ | 22🧑⚖️ |
| Audio | 913th | 2.737⭐ | 21🧑⚖️ |
| Given | 18🗳️ | 18🗨️ |
So yeah the difficulty ramp might be very steep but the design of the last level is quite brilliant.
The visuals are nice and generally clear; my one slight criticism is that the inner walls don't read to me as walls - they seem a little more like pits with a different background. That might be because the slight isometry from the platform edges makes me expect it everywhere, so walls that don't extend "upwards" don't read as walls?
It always impresses me what puzzlescript games are capable of.
But i have a few improvements for some minor other things:
- i think the undo move needs a sound effect too
- tying moves to push/release and not hold
- a little bit of background music
thats all^^
I beat level 3 !
Altough thus game was short, it really was a cool gameplay idea with well enough difficulty and really thought-out puzzles
Really nice 3D in 2D thinking ! The only things it lacks is maybe a thin grid to know more pricesely where we fall and a bit of music :p
Nice one !
This was definitely worth my time, thanks a lot and well done!
* I thought the ladder could only be mounted from the tile below it (and not from the sides)
* it wasn't clear which field was on top of the other (maybe some numbering or different shading would help?)
* I wasn't aware that one needs the space bar to start the game (I was absolutely convinced that the banner had to be clicked :sweat_smile: )
I love the 2D graphics (I definitely had the urge to play it on a Gameboy) and the old-school sound effects. Maybe an annoying repetitive tune would make the experience even greater? Good job!
Also thanks to everyone else for playing and leaving feedback, I appreciate it :)