Gun Mantis Arrival by Prismapunch

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made by Prismapunch for Ludum Dare 49 (JAM)

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You wield the GUN MANTIS - a powerful cosmic weapon capable of ripping weapons out of the void to protect what is RIGHTFULLY YOURS. Use these firearms to defend yourself from alien invaders that want the GUN MANTIS for themselves. The GUN MANTIS' power isn't the only thing unstable, as the very ground below you makes sure only the worthy leave… Use a multitude of unique weapons in this DOOM-like first person shooter to survive the onslaught and escape with your life and more importantly, the GUN MANTIS.

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Alex Hartman - 3D - hardtmannn Declan Gatenby - 2D - prisma_punch Alex Dimitrijevic - Programming - baiomuu

Ratings

Overall 591th 3.636⭐ 24🧑‍⚖️
Fun 501th 3.636⭐ 24🧑‍⚖️
Innovation 1097th 2.977⭐ 24🧑‍⚖️
Theme 1184th 3.023⭐ 24🧑‍⚖️
Graphics 593th 3.773⭐ 24🧑‍⚖️
Humor 804th 2.81⭐ 23🧑‍⚖️
Mood 822th 3.35⭐ 22🧑‍⚖️
Given 21🗳️ 20🗨️

Feedback

Neeko69
04. Oct 2021 · 21:58 UTC
Very fun, but I think the beginning is too slow.
Lil E
04. Oct 2021 · 22:15 UTC
good game wish i could beat it but my brain too small
Zapturk
05. Oct 2021 · 03:30 UTC
I freaking love this art work!
ObsceneBard
05. Oct 2021 · 03:36 UTC
Nice doom clone, it was really satisfying to play! Props on keeping it light, it ran smoothly even on my toaster of a laptop. Great mix of 2d and 3d art, smooth movement and clean controls. My only complaint (add me to the list XD) is that it was a bit slow paced for how fast the Player can move, it wasn't really threatening or challenging but that can be easily fixed with a few settings tweaks, gj! it was fun!
Skyeward
05. Oct 2021 · 03:37 UTC
The enemy art is gorgeous, big fan of that! Feel like the pacing of the enemies spawning in and gun reloading could be made a little more swift to bring this to the next level. Great work.
nardandas
05. Oct 2021 · 03:40 UTC
Interesting idea, having guns change, and the stage fall apart, but I felt the game had too little feedback to really be satisfying to play. Aside from their death, I didn't have enough feedback on whether I hit the enemy, or how much damage my gun was doing. I also felt like it should be more notable when I get hit. Finally, some enemies felt kind of impossible to avoid, which wasn't very fun for me. I really liked the tie in to the theme though, interesting take on unstable!
aapr
05. Oct 2021 · 03:45 UTC
fun game would love a more hiped music.
osh.studio
05. Oct 2021 · 03:48 UTC
Man I hit wave 4 and got absolutely swamped with enemies. LOVED the illustrations of the enemies, they were so cool. Really enjoyed the graphics of the moving ocean and the platforms with indicators was a nice touch. My critique would be that the style of the enemies and the environment doesnt quite match, if you could somehow add aa illustration like filter on the environment it would have been next level. SMG was OP af
cromo
05. Oct 2021 · 03:50 UTC
This was pretty fun overall - the guns don't have a lot of overlap with each other, so the variety is nice. I agree that the time before/between waves could have done with some kind of on screen counter so you could anticipate when they would start instead of hanging out and wondering if something broke. Mixing the 2D and 3D art was a good way to get some decent enemy variety in a short time. Nicely done!
Jajakeim
05. Oct 2021 · 11:13 UTC
The graphisms are good, but I fell the composition is off? Good entry anyway !
🎤 Prismapunch
06. Oct 2021 · 02:19 UTC
@zapturk thanks for the response :)
BrandonDev
10. Oct 2021 · 03:07 UTC
It's a fun fps! I like the random weapon aspect and the falling platforms. Cool that there is a variety of weapons to use.
polkoii
11. Oct 2021 · 09:40 UTC
THIS IS FUN. This is great! The movement is fun and the gunplay is good in rotation! Wish there was more of an indication when enemies are spawning and possibly power ups that spawn during the round instead of just at the end. The art mix is great, the gun animations are solid, and the ability to rotate the gun when I don't need to reload keeps me busy as I jump around and look for enemies! I mostly died from falling though. I wanted to play more!

Amazing work! Worth downloading but a web version would probably be more accessible to more people!
Solah
14. Oct 2021 · 14:49 UTC
Interesting concept to switch weapons each time you have to reload.
The 3D graphics and the 2D animations look great separately but felt off together.

Overall well done it's a cool game.
messmerd
18. Oct 2021 · 01:43 UTC
Pretty fun! I like the graphics, music, and sound effects. The 1st two waves were not too hard once I got used to playing the game, but the 3rd wave was very difficult. So it could probably use some work balancing the difficulty. Overall great job!

Please check out my game if you get a chance.. We're trying to hit the 20 vote threshold.
Felicita
15. Dec 2021 · 07:50 UTC
Space weapons are, of course, interesting, but it's worth going back to Earth. Although in fact, now there are a lot of interesting devices for improving weapons, for example, [rangefinder](https://www.atneu.com/range-finder), scopes and other equipment such as binoculars. All it allows you to get more pleasure from hunting which is probably the most important thing.