Autobattler by CodSalmon
Autobattler made in Unity for Ludum Dare 49
Art Assets used:
Minifantasy Creatures by Krishna Palacio
Minifantasy Dungeon by Krishna Palacio
| Link | https://codyselman.itch.io/autobattler |
| Original URL | https://ldjam.com/events/ludum-dare/49/autobattler |
Ratings
| Overall | 1212th | 3.143⭐ | 23🧑⚖️ |
| Fun | 1173th | 3⭐ | 23🧑⚖️ |
| Innovation | 1344th | 2.643⭐ | 23🧑⚖️ |
| Theme | 1509th | 2.143⭐ | 23🧑⚖️ |
| Given | 15🗳️ | 17🗨️ |
I think it might be a really cool addition if you could place the starting arrangement of your team, so once you figured out the monster relationships you could put tank-y ones in front and stuff.
PS Hello from PIGSquad!
I also would have liked some way to interact with my army beyond just choosing the creatures to add to the fight every time. Maybe arrange them beforehand? I know that removes some of the autobattler aspect.
It does not mess up grades, game idea is clear and that is what matter the most.
It was fun experience, thank you.
I dont really know where the theme comes into play though.
The basic autobattler implementation worked out pretty good, so well done on that aspect