Infernal YO-HO by RomFactory
Infernal YO-HO is a physics-based platformer where you jump from rocking ship to rocking ship to avoid being eaten by a shark.
How far can you go?
Made by a team of 3 (1 artist and 2 programmers) in 2 days.
| Link | https://github.com/rom-factory/ld49 |
| Download on itch.io | https://romfactory.itch.io/infernal-yo-ho |
| Original URL | https://ldjam.com/events/ludum-dare/49/infernal-yo-ho |
Ratings
| Overall | 640th | 3.605⭐ | 21🧑⚖️ |
| Fun | 595th | 3.553⭐ | 21🧑⚖️ |
| Innovation | 1045th | 3.026⭐ | 21🧑⚖️ |
| Theme | 343th | 3.947⭐ | 21🧑⚖️ |
| Graphics | 405th | 3.974⭐ | 21🧑⚖️ |
| Audio | 148th | 3.974⭐ | 21🧑⚖️ |
| Humor | 391th | 3.5⭐ | 20🧑⚖️ |
| Mood | 362th | 3.763⭐ | 21🧑⚖️ |
| Given | 11🗳️ | 11🗨️ |
Screenshots looks interesting, waiting to try it!
Controls can sometimes become excessively clumsy, but that's ok, considering the circumstances.
Now I want the full version with some progression mechanics :smiley:
Sometimes I felt like I couldn't reach the next ship because it was too high up (even with jump boosting from the other ship), but that could be just me being a noob of course.
The only thing I am missing is a sword which I can use to slash and hack away at other enemy pirates!
Super nice entry, gratz to the team!
Also, there were some scaling issues in the web player, so if there was any UI to read or interact with, I was not able to test that.. :D
But overall, good job :)
@bernard-bumblebutt I’ll admit we didn’t put as much time as we wanted on the sound design! We will make the footsteps quieter
@modenv Yeah the offset of the next boat can sometimes be tight. We will look at optimizing the game for web player as it was first intended for desktop :)