Reverse Runner by hiroboto
Reverse Runner
A voxel runner game
**Caution:If you ran into the left corner of the screen and got stuck, try Alt+Tab twice!!!
Best thanks to DevEnabled for all the tools and tutorials!
BGM: Particle Storm by Lights&Motion

| Link | https://hiroboto.itch.io/reverserunner |
| Original URL | https://ldjam.com/events/ludum-dare/49/reverse-runner |
Ratings
| Overall | 1051th | 3.292⭐ | 38🧑⚖️ |
| Fun | 1090th | 3.097⭐ | 38🧑⚖️ |
| Innovation | 1329th | 2.681⭐ | 38🧑⚖️ |
| Theme | 1454th | 2.403⭐ | 38🧑⚖️ |
| Graphics | 511th | 3.865⭐ | 39🧑⚖️ |
| Audio | 369th | 3.662⭐ | 36🧑⚖️ |
| Humor | 1213th | 1.911⭐ | 30🧑⚖️ |
| Mood | 441th | 3.686⭐ | 37🧑⚖️ |
| Given | 87🗳️ | 46🗨️ |
I think if you stay on the bottom right I think nothing can hit you ^^'
If I may say one thing, I think the perspective is a little bit hard to read.
Good job.
Movement is pretty jittery with the mouse, as in too sensitive.
I'd also put more obstacles along the floor and in the corners because I was able to ride the ground for a long while without any issues.
*almost leaved the game because of the bug with left corner, but accidentally pressed alt+tab =)
The music was really nice to listen to during the whole time, so it made a calm mood. I did notice another odd quirk that the ship would be limited when trying to go up and down, so I had to reclick with the mouse to move further up or down. The laser trail was particular fun to play around with.
Very well done setting for the game, some more obstacles would have been fun to avoid!
I will say it's a bit easy once you figure out you can just find a safe spot where no obstacles ever spawn and I mainly found that out through the bug with the instant left upper corner. They're both minor complaints as when you actually interact with the game it's really fun and pretty to look at. Like @bastienre4 I also had a little trouble reading the distance between me and the obstacles from time to time.
That being said, I enjoyed what I played and I would definitely do it again if I ever saw it on an app store!
Loved the soundtrack by the way!
I liked the soundtrack and I was positively surprised to see someone using Unreal here.
Controls are hard to understand, I go stuck twice in the left corner before understanding them. I was also confused by "LBM", maybe "mouse left" would have been clearer :thinking:
But after struggling, it was nice and smooth :slight_smile:
At a certain speed walls start glitching and disappear, but it's a nice view seeing all but mist and objects thrown at you. Maybe you can add some sort of effect where walls start to crumble (helpful when you want to announce a change between different levels).
Speed doesn't have to increase forever. You can increase difficulty by adding new ways to use your core mechanics, it's up to your creativity!
The music is pleasant and get you into the mood of the game.
If you put it on mobile, add few new mechanics (that reinforce the core mechanic) and polish visual and control feedbacks, i'm sure this will be an exciting game to play.
Also i like the idea of @hiroboto. You can even differentiate relaxing and hardcore levels to improve the user experience for each person who play that specific mode.
Good job and keep it up!
(+) movement controls by dragging isn't done often, yet
(+) 10 lives, 10!!! thanks for keeping me in the game ... for a couple of minutes :D
(+) telegraph lazörs
(-) sometimes lazörbeems were transmitted through obstacles
(o) the camera position could lead to false asumptions of the game avatar's relative position to obstacles or laser beams, although that could be just me
1. Could you tell me when the error occurs?
2. This is caused by my being unskilled in level design and I will try to improve that
3. So glad you like it hahah
4. would you please explain this issue more minutely?
5. That was designed for purpose that players should avoid facing to those obstacles because dangers may hide behind
6. This is really valuable advice and i am now considering adding camera position switching to meet different players' demands
Again thank you so much for playing my game!
1. I get an error at starting the game. The error message is talking about "api-ms-win-downlevel-kernel32-l2-1-0.dll" missing, an equal behavior shows up in other Unreal Engine projects, although I just need to press OK and the game runs anyway (so I am happy anyway) - and my guess is that it comes mostly from my pc being veteranly old ... HonkIII, a another game made this ludum is made in unreal engine too, maybe it's dev crew knows more.
2. I judged the control scheme as innovative (so there is a +)
3. (+) :D
4. telegraph lazörs are cool, although this behavior would fit matter based streaming emitters, that would utilize ions or plasma, although plasma is ionized any... ok I stop nerding.
5. ok, that's nasty
6. agree, ty
btw. thank you for playing & commenting my game
Honestly I am not explaining this well because I don't have enough time for opening animation and I hope that the players can find it out in the process
https://www.dll-files.com/api-ms-win-downlevel-kernel32-l2-1-0.dll.html
After downloading you can put it in
...\Epic Games\Launcher\Portal\Binaries\Win64
or
...\Epic Games\UE_4.26\Engine\Binaries\Win64
or
...\WindowsNoEditor\Engine\Binaries\Win64
It so funny!
I'm obsessed with the atmosphere, graphics and music are awesome!