Monocykl by Bajtix
Monocykl
Monocykl is a game about keeping the balance while riding a unicycle on the rooftops! It relies on your reflexes and a bit of thinking to achieve this. The word "monocykl" means "unicycle" in Polish.
How to play
- Use W A S D to tilt the unicycle.
- W/S also moves you back and forth.
- If you tilt too much, you will tip over and lose.
- Each building you reach = 10 points
Credits
- Everything, excluding the font was made by me.
- The font can be found here
Ratings
| Overall | 1171th | 3.184⭐ | 21🧑⚖️ |
| Fun | 983th | 3.211⭐ | 21🧑⚖️ |
| Innovation | 831th | 3.237⭐ | 21🧑⚖️ |
| Theme | 153th | 4.184⭐ | 21🧑⚖️ |
| Graphics | 745th | 3.605⭐ | 21🧑⚖️ |
| Audio | 789th | 3.053⭐ | 21🧑⚖️ |
| Humor | 886th | 2.714⭐ | 16🧑⚖️ |
| Mood | 1083th | 3.088⭐ | 19🧑⚖️ |
| Given | 8🗳️ | 14🗨️ |
I enjoyed the challenge of having to balance the unicycle across multiple axis, made the game sufficiently difficult.
It was a lot of fun once I got the hang of it, nice work!
I also thought of unicycles when I saw the theme was "unstable" - and I'm glad you brought that to the community!
@thevinter wow, I wasn't really expecting people to play that long. Congratulations! Level design-wise, I have made some more models for the buildings but I had to scrap them because of problems with the ramp generation. I also have planned adding obstacles - I'm thinking of doing a post-jam improved version.
@aevek haha, thanks. There is a limit to how fast you can go - after reaching it, you just control the tilt. That's not very realistic, but neither is going 1000kph on a unicycle :) Glad you've liked it!
@exmxpx when I was playtesting this in the submission hour I almost woke up everyone at my house (it was ~1 am) because of trying so hard lol
@cromo The main view is a bit confusing - I have no idea how to fix that, so I implemented the sideviews. Maybe I'll figure out how to make it look better in the future (orthographic camera, maybe?)
@hiisileiri funny thing, that is exactly what I'm working on as i write this (maybe not skins.. not yet). I want to make a sizeable post-jam update to that. Instead of levels I want to add stages. Each one will have a checkpoint at the beginning and will be generated procedurally. I've just finished the coin implementation. I wanted to add that to the jam version, but ran out of time, unfortunately.
@c0nt it was (and is) really hard to balance their impact. That's why I've changed "use the WASD keys.." to "spamclick the WASD keys..." in the menu.
it tooks me a while before figuring out the controls. Once I did, I played until 290 where I miserably fell on the side.
Out of curiosity, is there anything to discover or is it just endless rooftops and planks ?
As for my suggestion, you could implement some sort of 1v1 where you race against another unicycle controlled by the computer.
Good job on your entry.
@eptwalabha No, there's nothing at the end - I ran out of time, but I had multiple stages planned. The 1v1 idea seems interesting - maybe I'll look into it later. For now, I'm adding more diversity and bugfixing the game on a post-jam branch.