BALANCE-PARKOUR by Arken

How To Play:
It's a normal side-scroller parkour with double jumps, but the whole level hangs on scales!
Every once in a while, the system will automatically add weights to the left tray, and all you can do is pick up the props in the level to increase or decrease the weights in the right tray.
Hope you can successfully maintain the balance and get 1000 points!
Controls:
Use the "A" and "D" keys to run left and right. Press spacebar to jump. You can jump twice!


| Link | https://wtlllll.itch.io/balance-parkour |
| github | https://github.com/wtlllll190812/Balence_Parkour |
| Original URL | https://ldjam.com/events/ludum-dare/49/balance-parkour |
Ratings
| Overall | 908th | 3.405⭐ | 44🧑⚖️ |
| Fun | 992th | 3.202⭐ | 44🧑⚖️ |
| Innovation | 332th | 3.69⭐ | 44🧑⚖️ |
| Theme | 395th | 3.893⭐ | 44🧑⚖️ |
| Graphics | 1102th | 3.179⭐ | 44🧑⚖️ |
| Audio | 484th | 3.512⭐ | 44🧑⚖️ |
| Humor | 862th | 2.737⭐ | 40🧑⚖️ |
| Mood | 690th | 3.476⭐ | 44🧑⚖️ |
| Given | 43🗳️ | 65🗨️ |
I did not know what kind of games Asian people creates on Game Jams either until now, so now thank you (-i guess) for sharing this information to us...
But the game itself feels a bit broken since some of the randomized(?) bigger leaps feel impossible to pull off since the character moves so slowly.
After multiple tries my highest score was 33.
It could be quite a fun little jumping game with some tweaking! And as others have said, it would be interesting to see the scale-mechanic explored further.
Definitely fits the theme.
:grin: