Turtles All The Way Down (VR required) by andyman404

Myths tell of a giant turtle, so big, that the whole world rest upon its back. What did it stand on? An even bigger turtle, which stood on an even larger one. It was turtles all the way down!
In this VR game, stack turtles upon one another, as the gigantic "world turtle" beneath them all walks along rugged terrain. Don't let any turtles fall off beneath the world turtle!
Requires an Oculus Quest / Quest 2 or a desktop VR system (SteamVR, Oculus desktop, and Windows Mixed Reality).
Playthrough video: https://youtu.be/bNTUjbKdivs
Screenshots:





| Windows (SteamVR/Oculus Desktop) | https://andyman404.itch.io/turtles-all-the-way-down |
| Oculus Quest / Quest 2 | https://andyman404.itch.io/turtles-all-the-way-down |
| Original URL | https://ldjam.com/events/ludum-dare/49/turtles-all-the-way-down-vr-required |
Ratings
| Fun | 71th | 4.125⭐ | 14🧑⚖️ |
| Innovation | 278th | 3.75⭐ | 14🧑⚖️ |
| Theme | 117th | 4.25⭐ | 14🧑⚖️ |
| Given | 15🗳️ | 4🗨️ |
The environment is a little barren but overall it looks and feels good to play.
I got 434 meters!
Big respect for doing a VR game and risking not clearing the 20 rating mark. It really paid off though, I could absolutely see this being a storefront game.
I think 5 lives is a bit too easy, I would suggest even just making it instant death if anything falls off. Often when one falls off, the tower has bent to the side anyway and all my height is gone, so I'd want to restart.
I can see a lot potential for expansion/more levels by introducing more colours of turtles, and turtles with special abilities such as stronger turtles and turtles that can hold on to more than one other turtle. Or if all the turtles can hold on to multiple by default, you could have multiple "base" turtles etc.
It reminds me of bridge construction games, so I think there could be some sources of inspiration there for further development.
I've bookmarked this, definitely interested to see if you develop this further!
Anyway, this game is very polished. Your sfx and haptics are really on point, which I think is very important for a VR game. The UI is really clean and pretty too.
I hope that there's some way to reinforce the stack, like making a turtle grabbing two turtles if place between them.
I make VR games too so I know how troublesome it is to make a VR game (putting on and taking off the headset while testing is really annoying), so I really appreciate your efforts to making this game. Good job!

Such subtle and unexpected depth between the different color turtles, the wide starting base, and having several different interacting towers.
Here is my silly leaning boy, he made me proud:
