UNSTABLE GROUNDS by Voodoo51
UNSTABLE GROUNDS is about trying to escape a unstable island :D!
| Link | https://voodoo51.itch.io/unstable-grounds |
| Link | https://voodoo51.itch.io/unstable-grounds |
| Original URL | https://ldjam.com/events/ludum-dare/49/unstable-grounds |
Ratings
| Overall | 646th | 3.6⭐ | 22🧑⚖️ |
| Fun | 712th | 3.45⭐ | 22🧑⚖️ |
| Innovation | 404th | 3.625⭐ | 22🧑⚖️ |
| Theme | 293th | 4⭐ | 22🧑⚖️ |
| Graphics | 520th | 3.85⭐ | 22🧑⚖️ |
| Audio | 885th | 2.85⭐ | 22🧑⚖️ |
| Given | 21🗳️ | 14🗨️ |
The graphics look nice, the UI could use some work specially the menu, but the graphics of the game were pretty good.
Felt like it lacked a little on the sound since it has no music at all and just has some SFX.
Could be a fun game with a little more work and explanation
Good job overall! I love the graphics.
P.S. I recommend playing, rating and commenting on some other games, that way people get to see your game on the Ludum page!

Apart from that the graphics and sound effect are nice and the idea is cool.
Good job.
If I click on a tile towards the bottom of the screen it would be nice if the menu appeared above the mouse instead of below, sometimes it's completely off the screen and I wonder why nothing happened :).
Games can be polished to no end but here is a few suggestions:
- Highlighting elements which the player will select. Often I selected the wrong cube.
- Showcasing which tiles will be "eaten" by corruption next. And maybe even a small timer. It is not fun to not know where the enemy will strike next.
- There is no need for zoom. In such a strategy game its best to see as much as possible. The game starts with camera zoomed in and it takes a few precious seconds to zoom out (the corruption is coming!).
- Showcasing which tiles are affected by the cannons. I had many cannons yet the corruption was always faster. I was not sure if the cannons were hitting just the nearby tiles. Also without animation it was unclear if they were hitting anything at all.
All in all, I was really hooked for some time as I was trying to launch that rocket! :)