Holdbreaker by Rustywolf
Steal the sword and save yourself. The curse has been revealed and the tower has become unstable, collapsing around you as you work your way down through the floors.
| Link | https://rustywolf.itch.io/holdbreaker |
| Original URL | https://ldjam.com/events/ludum-dare/49/holdbreaker |
Ratings
| Overall | 875th | 3.432⭐ | 24🧑⚖️ |
| Fun | 603th | 3.545⭐ | 24🧑⚖️ |
| Innovation | 1294th | 2.727⭐ | 24🧑⚖️ |
| Theme | 772th | 3.523⭐ | 24🧑⚖️ |
| Graphics | 419th | 3.955⭐ | 24🧑⚖️ |
| Audio | 602th | 3.364⭐ | 24🧑⚖️ |
| Mood | 420th | 3.705⭐ | 24🧑⚖️ |
| Given | 21🗳️ | 20🗨️ |
Platforms kept disappearing without seemingly anything happening to them. I think it would have been really cool to have the skeleton jump on to the platforms from time to time - that would give me a reason to do upward attacks.
And throwing the ribs as a weapon? It took me a bit to realize what the animation was, but you got a chuckle out of me. Well done!
Thanks for the kind words
Well done
In general for a game like this, a better player should be able to do more damage than an average one, but the dps appears to be pretty limited, you can only attack so fast and there's no weakpoint. I think adding a risk/reward mechanic such as jumping to hit the head for more damage would add a lot since the player would be able to play risky or safely depending on the situation.
Overall, pretty sweet to have a functional combat system and a multi stage boss, great work!
I also think having sounds for the skeleton and falling rocks would have made the game much more entertaining and would have improved the feedback to the player. And if you run out of time and/or can't find more free sounds online, don't forget **you can make your own sounds**! It can be as easy as opening Audacity and recording something using your voice (you can modify it to make it sound less human). I did this for my own entry this year and I think it was faster than searching for sounds online (and the result is often hilarious :smile:).
So anyways, great work, congratulations!
Oh, and I love the skeleton and player 3D models!