Pink Dragon by Witchhat

[raw]
made by Witchhat for Ludum Dare 49 (JAM)

A short, yet challenging platformer about an axolotl. 1 Tutorial Level and 2 serious ones.

Ratings

Overall 1327th 3.021⭐ 26🧑‍⚖️
Fun 1212th 2.96⭐ 27🧑‍⚖️
Innovation 1517th 2.063⭐ 26🧑‍⚖️
Theme 729th 3.563⭐ 26🧑‍⚖️
Graphics 1081th 3.22⭐ 27🧑‍⚖️
Humor 713th 2.958⭐ 26🧑‍⚖️
Mood 640th 3.5⭐ 25🧑‍⚖️
Given 24🗳️ 25🗨️

Feedback

LDJam user 263988
04. Oct 2021 · 21:47 UTC
Cool! Its a hard game <3
KuKuRammus
04. Oct 2021 · 21:54 UTC
Pink dragon is definitely about some trip:) For the first time it's fun. But for the future, please add volume slider
kurrik
04. Oct 2021 · 21:55 UTC
This was really difficult! I think it would feel better if platforms only started falling once you jumped on top of them - right now touching them from the side starts their fall trigger. But I liked the art and overall vibe you got!
CRUMSON
04. Oct 2021 · 22:10 UTC
I love the simplistic graphics, the bags, doors, the city everything looks so good. the music was really good too. only complaint is touching the platforms from the side causing them to drop makes the second leve very difficult. I was able to complete the whole game after a few tries! very well done.
CodeForJoyCaro
05. Oct 2021 · 09:33 UTC
Love the graphics and the mood. The levels could have been a bit longer.
wheybags
05. Oct 2021 · 17:08 UTC
So, I am admittedly terrible at 2D platformers, but I couldn't beat the tutorial ;_; Pixel art looked nice though, I liked how you put the control scheme in the world as graffiti.
Itzemii
05. Oct 2021 · 18:27 UTC
I love the art style. Especially the colour palete and the background graphics. Very distopian. This is a really hard game, even crossing a bit the border towards unfair. I enjoyed the first level and was frustrated in the second. Control instructions as sprayed letters in world is good idea.
NicMagnier
06. Oct 2021 · 10:10 UTC
A platformer where the platform are very unstable is a good idea.

I think the game would have been a bit more enjoyable if it was a more generous toward the player, for example platform falling when you stand on them instead of just touching them, rotating platform with more friction, platform closer to each other etc.

But I like how the atmosphere, a scruffy and crumbling building, is used in connection with the gameplay (platform breaking down, dangerous falls). There is some nice unity there.
Substain
06. Oct 2021 · 15:03 UTC
although it seems unpolished, the mechanics work, and it is quite challenging. I also like the setting, it creates a nice mood.
Abregado
07. Oct 2021 · 19:20 UTC
Tutorial integrated into the background art is a great idea!
thedude3600
08. Oct 2021 · 18:34 UTC
You arent kidding about challenging! I noticed that the platforms will fall if you touch them on their sides, not just by jumping on them. This cause a lot of platforms to fall before I had a chance to jump on it. That might be intentional to increase the difficulty, but, in my opinion, for this to work you need to have a lot more precise control over the player character than you currently have. If the character moved faster and jumped higher, it could keep the difficulty and fell a little more rewarding.
hiisileiri
09. Oct 2021 · 00:53 UTC
This was a nice game to play, very fun and very challenging. This game would have more levels but i probably would not play levels with more difficulty than this. The 3-step danger path on each level was the right amount. If you would create levels on this difficulty level which is it now, it would be prefect, while each level is short and challenging.

I like the background image on this title, it's very colorful and interesting while most platformers are dark or even just generic. I was not sure is there any other controls for the character than move and jump, while the levels was on the start so difficult i though there must be a some kind of a running- or flying button. Nice you have the mute button inserted as well if ever needed.
Quoc
10. Oct 2021 · 18:30 UTC
Simple game but still funny to play
Samuel Hollywood-Summers
11. Oct 2021 · 16:04 UTC
Interesting platformer with a nice vibe. It would be great if you could also include a downloadable version, as the web version has some problems with glitchy audio. Also, it was very cruel to have platforms that drop if you touch them at all (the bottom or sides) and made this far too hard for me! Thanks for sharing.
ekun
15. Oct 2021 · 20:44 UTC
Simple, but classic fun. I like the cheerful axolotl character, and I appreciate that you don't die when you fall but instead get taken to the hospital safely. Takes a couple tries to beat, since the platforms can get set off accidentally.
VarunDevs
16. Oct 2021 · 05:01 UTC
Really challenging platformer but the Art destroyed the feel for example - background is like 64-bit , the player is a 16 bit and the game over ambulance is even higher resolution :(
coomichoo
16. Oct 2021 · 11:53 UTC
very cool visuals and music as well they really stand out and I enjoy the color scheme going on in the background, really nice. Despite some collision issues with the falling platforms I made it through and I really like the platforms that spin when on them, those could lead to some really unique platforming situations if moving platforms were involved. The face on the main character pulled me through and push me towards the goal. I enjoyed it, nice entry.
Vivoubos
16. Oct 2021 · 17:26 UTC
Yes! Go it! The 3rth level was hard ^^

Congratulation for making it!