Thirsty Knife by blessonhulk8

[raw]
made by blessonhulk8 for Ludum Dare 49 (JAM)

Ratings

Overall 1335th 3⭐ 25🧑‍⚖️
Fun 1283th 2.87⭐ 25🧑‍⚖️
Innovation 1426th 2.5⭐ 24🧑‍⚖️
Theme 1389th 2.636⭐ 24🧑‍⚖️
Graphics 977th 3.348⭐ 25🧑‍⚖️
Audio 858th 2.917⭐ 20🧑‍⚖️
Humor 997th 2.526⭐ 21🧑‍⚖️
Mood 1283th 2.786⭐ 23🧑‍⚖️
Given 6🗳️ 6🗨️

Feedback

Soundy Srinivasan
05. Oct 2021 · 10:00 UTC
Nice Game, But Level's are hard
dangerbleistift
05. Oct 2021 · 10:49 UTC
Little to hard for me.
Moandor
05. Oct 2021 · 10:49 UTC
I got destroyed by those cactus :c
Hobzone
05. Oct 2021 · 10:49 UTC
Nice graphics, gameplay is simple but hard
osh.studio
05. Oct 2021 · 10:51 UTC
Character art is well done, are you using a skeleton for it? The parts with the double cactus were very hard - I could not get far.
Staquet Sylvain
05. Oct 2021 · 10:51 UTC
cool game, but I dont undestand the second life bar, on the left
Spolarium
05. Oct 2021 · 10:52 UTC
Cool game, I like the mysterious music and the concept, also love the somewhat cute death screen. Though I initially got confused with what to do and the game is really hard.

Nonetheless, great work!
Gaming Night
05. Oct 2021 · 10:54 UTC
Yes, hard. I love the graphic. Great job
crotonyl_alcohol
05. Oct 2021 · 10:54 UTC
I'm frustrated cuz every time I jump, the knives spawn right above my head.
Majadroid
05. Oct 2021 · 10:57 UTC
Hm, I don't understand why the knifes are thirsty. And I don't see so much "unstable" stuff. As the others mentioned, the game is quite hard. The background art is nice.

Over all, the game could need some more balancing and polish.
Sirkovitch
05. Oct 2021 · 11:01 UTC
Those damn knifes ! very fun game !
🎤 blessonhulk8
05. Oct 2021 · 11:37 UTC
@staquet-sylvain the second life bar is the Annexaty Bar,it is the unstable part of the game, like whenever player try to run on the ropes the annexaty level will increase. its like in real life, when a person trys to run on a rope, the person will be unstable and his annexaty increases as a result the person will fall or die(in this game)...
🎤 blessonhulk8
05. Oct 2021 · 11:41 UTC
@crotonyl-alcohol the knifes are the things which will make the player unstable or difficult to move on the ropes
and we will continue to work on the game and will make the levels easier and fun to play
🎤 blessonhulk8
05. Oct 2021 · 11:44 UTC
@osh-studio we did not use skeleton system for this game.its just sprite animation..
🎤 blessonhulk8
05. Oct 2021 · 11:45 UTC
@dangerbleistift we will work on the levels and make it easy to play !!
Janaprasanth
05. Oct 2021 · 15:15 UTC
The Game feels awesome to play! Only the levels are a bit too hard
Great work, Guys !
MEGA Marlon
05. Oct 2021 · 23:14 UTC
I played it for a little bit, but kept dying from the cactus'. I just couldn't get the jumping right between them. Overall it felt very smooth to play. Great stuff!
Jaknifed
06. Oct 2021 · 01:08 UTC
This looks like one of your first game for Ludum Dare. It's pretty polished for a platformer and it looks pretty stunning. I do have to say the music choice is a little strange (sounds like a horror game!) and the levels are a little difficult. I also wasn't really concerned too much with the anxiety meter since you can blitz them, but overall, good job!
🎤 blessonhulk8
06. Oct 2021 · 09:34 UTC
@jaknifed yeah, it is our first game. :)
Myles Doupe
06. Oct 2021 · 17:07 UTC
I didn't feel like I had much agency in avoiding the knives except to just keep running, which is not always possible, as there were obstacles and jump pads that slowed down progress.

This game does look and sound great, and the character feels pretty good. Great attempt at a jam game. Keep it up.