HexFall by GAME_RS

[raw]
made by GAME_RS for Ludum Dare 49 (JAM)

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A cute Puzzle Platformer - gather all the fruit and bring them to your storage.

But beware the ground is unstable, move smart : )

Use (Gamepad) or (Keyboard and mouse)

Controlls:

W,A,S,D - running
Space - jumping
Mouse - look around, left/right

Version Update 1.1: - Fixed Camera Rigs being weird - Slowed down the Mouselook speed a bit

Ratings

Overall 708th 3.553⭐ 21🧑‍⚖️
Fun 325th 3.789⭐ 21🧑‍⚖️
Innovation 1170th 2.895⭐ 21🧑‍⚖️
Theme 585th 3.711⭐ 21🧑‍⚖️
Graphics 920th 3.421⭐ 21🧑‍⚖️
Audio 717th 3.184⭐ 21🧑‍⚖️
Humor 874th 2.722⭐ 20🧑‍⚖️
Mood 744th 3.421⭐ 21🧑‍⚖️
Given 14🗳️ 10🗨️

Feedback

Quoc
06. Oct 2021 · 13:25 UTC
Cute buddy. Loved him and the gameplay was nice. Enjoyed playing it :D
Taffaz
06. Oct 2021 · 13:27 UTC
Cool game I enjoyed it. Struggled a bit at first with some late jumping but once I got timing sorted it was fine.
jk5000
06. Oct 2021 · 13:29 UTC
A very sweet and fun little puzzle game. I love the music and the games cute visual style. Overall a simple and fun little jam game. Well done.
Tomate_Salat
06. Oct 2021 · 13:35 UTC
The game has a really cute style (and I really like it! :slight_smile: ). Also it is pretty self explaining. I first wondered for what reason the read platform was there - but it got clear once I've picked up the cherry. So good work on that.

I only don't like how sensible the game reacts when you move the mouse. It took a while until I got somehow used to it.
J-Star
06. Oct 2021 · 13:36 UTC
Nice game, cool take on the "Unstable" theme. The jumping felt a bit off at the start, especially when on a falling block, but it was fun to solve the puzzles! Good audio, good graphics and a cool entry that you can be proud of! Congratz!
Pablo Lario
06. Oct 2021 · 13:38 UTC
Omg, this is a really solid game. Is the camera sloppy because of the theme? If so, then awesome. If not, It is a bit difficult to control the camera, and makes the controls harser and more difficult. Anyway, great job!
Kapricorn Media
06. Oct 2021 · 13:38 UTC
Very cool, well-crafted puzzle game! The ideas are well presented and build nicely on top of each other. It was pretty rewarding to figure it all out and plan out your moves. However [[ SPOILER-ish ALERT GO PLAY FIRST ]]: I think I was able to jump farther than I was supposed to, 2 tiles, which didn't seem intentional (?) and maybe made it easier than it should have been at the end.

Great job overall though :)
AAAAAAlois
06. Oct 2021 · 13:40 UTC
Really cute game, I love the game play and visual style, but maybe the perspective sensitivity is too high for me.
Tryus30
06. Oct 2021 · 13:40 UTC
Very nice concept. I had a lot of fun playing it. It's not revolutionary, but is fun. I would just add a sensibility setting.
MattWoelk
07. Oct 2021 · 13:24 UTC
Puzzling out a route ahead of time was very satisfying.
francoisvn
13. Oct 2021 · 23:51 UTC
Nice small game. It feels like a puzzle game, but once you've seen the solution there's a lot of difficulty in the execution phase, which can be a bit frustrating. That's currently okay cause the levels are mostly short and sweet. I think if you could make the execution easier and less focused on dexterity, or add some sort of safety net (like undo), you could add more mechanics and/or make the levels longer :)
nratcliff
16. Oct 2021 · 13:44 UTC
Simple but really well executed! The player controller felt nice and responsive, which is really important for this kind of gameplay. The puzzling was just enough to feel challenging without being too hard, and the mechanics generally felt fair (although I could have used with some coyote frames for the jumping, I had a couple late jumps that doomed me). Well done overall!
kleinzach
16. Oct 2021 · 15:12 UTC
This was well done. I had a little bit of a hard time controlling the character, but the good concept and good execution of the levels shone through.