Total Meltdown by felixgamedev
You have the responsibility to operate this totally safe and stable nuclear power plant.
Created in a team of 3. - Programming - 3D Modelling - Music/Sound Effects

Change log
- 2021-10-05 10:00 (MEST): I reexported the game because it crashed immediately after starting.
| Link | https://felixgamedev.itch.io/total-meltdown |
| Original URL | https://ldjam.com/events/ludum-dare/49/total-meltdown |
Ratings
| Overall | 366th | 3.8⭐ | 27🧑⚖️ |
| Fun | 128th | 4.021⭐ | 26🧑⚖️ |
| Innovation | 573th | 3.478⭐ | 25🧑⚖️ |
| Theme | 249th | 4.065⭐ | 25🧑⚖️ |
| Graphics | 417th | 3.958⭐ | 26🧑⚖️ |
| Audio | 402th | 3.604⭐ | 26🧑⚖️ |
| Humor | 691th | 3⭐ | 25🧑⚖️ |
| Mood | 578th | 3.565⭐ | 25🧑⚖️ |
| Given | 22🗳️ | 27🗨️ |
Overall I like the atmosphere of this game, sounds are fitting, graphics are solid, the only thing could be maybe making the buttons etc. bigger to make the controls easier.
The result of this is that I have to constantly be aware of my surroundings, and be sure I'm not forgetting to check anything. This experience works really well, especially with the sound effects when something is going wrong. Once I got into a good rhythm the only component that ever got into the red zone was the pressure meter, but the experience of hearing that sound effect and thinking "Oh, I really got to get to that fast" worked pretty well, because I was mentally aware that the pressure meter was the only thing I hadn't checked recently.
Overall I think this is a pretty good take on the "manage a nuclear reactor" idea.