Louis The Scientist by Maxime Cyr

[raw]
made by Maxime Cyr for Ludum Dare 49 (JAM)

Welcome to Louis the scientist!

Use the "WASD" keys to move as well as "E" to interact with objects within Louis's lab.

Harambe has had its DNA tempered with and it's now UNSTABLE.

Take samples, experiment and research in order to save Harambe.

LouisTheScientist.png

Ratings

Overall 804th 3.482⭐ 30🧑‍⚖️
Fun 737th 3.429⭐ 30🧑‍⚖️
Innovation 838th 3.232⭐ 30🧑‍⚖️
Theme 852th 3.429⭐ 30🧑‍⚖️
Humor 194th 3.857⭐ 30🧑‍⚖️
Mood 724th 3.444⭐ 29🧑‍⚖️
Given 13🗳️ 11🗨️

Feedback

ache games
05. Oct 2021 · 02:37 UTC
Well done. Visual art looks really nice. More levels with different animals maybe??
astronautmikedexter
05. Oct 2021 · 13:22 UTC
Love the look of this! Think it's a neat concept and if fleshed out more could be a good plate spinning type game. Really enjoyed this!
xsangyhix
05. Oct 2021 · 13:22 UTC
Interesting concept and nice graphics. Feedback on the sample and turning on (some) machines was good. The music was ok but I could see it getting old really quickly. I was sometimes missing detection while standing next to machines.
LouieJams
05. Oct 2021 · 13:26 UTC
Nice art and good mechanics!
BangKerpow
05. Oct 2021 · 13:27 UTC
I have no idea why cheese and g-fuel didn't stabilize him. It works for me.
Bentebent
05. Oct 2021 · 13:28 UTC
I didn't expect to be roasted like this when I started this game.

![unknown.png](///raw/d02/31/z/46fc9.png)

Fed a cloned gorilla peanuts and cocaine, accidentally turning it invisible and probably causing Planet of the Apes in the long run, 10/10.
Raykon
05. Oct 2021 · 13:29 UTC
Not quite challenging but fun gameplay. The humor is great. RIP baby harambes
LDJam user 139668
05. Oct 2021 · 13:29 UTC
Nice graphics, the game looks very polished. Laughed on the part about "he's cute, but...". Liked all these random effects and fun things, but I didn't feel game very challenging. Overall it was pretty entertaining
Hobzone
05. Oct 2021 · 13:30 UTC
Really cool game. The art is really cool and it was funny to mic all this ingredient !
Plotnikov Ilya
05. Oct 2021 · 13:30 UTC
What a wonderful and fun game. The concept of potion brewing is pretty hard when it comes to doing it quickly, so you have to manage your tasks wisely. The humour is great, and the artwork is fun. Nice Job!
Biku
05. Oct 2021 · 13:31 UTC
The arts looks nice and the game it's nice to get :). Maybe a maximum of tries and a hint? :)
Amikatag
05. Oct 2021 · 13:32 UTC
Harambe is saved by a simple mixture of ketchup and cocaine!
kbf123
05. Oct 2021 · 13:33 UTC
I enjoy games like this. Micromanagy type stuff with humorous elements.

Very short though. And I do feel like the animation played when you get a serum wrong should be consistent with itself rather than be a random bad one. (At least that's what it looked like to me)

But overall, I can see potential here! Maybe more lab equipment to mess around with? More test subjects.
RoloIrrompible
05. Oct 2021 · 13:33 UTC
Very nice art! The music is ok (a little repetitive but you don't have too much time to pay attention to it in this game :))
Beautiful concept and execution!
Kobrasadetin
05. Oct 2021 · 13:36 UTC
Good work! I liked that it had a tutorial, but the tutorial text was changing a bit slowly. The graphics were nice and the gameplay worked well, although the game doesn't have much replay value.
mandy858
05. Oct 2021 · 13:38 UTC
@ache-games : Yeah, it was planned to add some machines/level, but we didn't have the time sadly.
mandy858
05. Oct 2021 · 13:39 UTC
@bentebent : Was my idea hahahahah. Love to roast.. Thanks for you feedback!
mandy858
05. Oct 2021 · 13:41 UTC
@biku : yes, it was a possibility, we didn't had the time to do it though. Thanks for your feedback!
Chartle
05. Oct 2021 · 13:44 UTC
Very nice and cohesive art style! The intro was a bit long, and I feel like most "workstations" spoke for themselves, so I did enjoy the possibility of skipping the intro. I just noticed you opted out of Graphics? Was that a mistake or is the graphics from somewhere else?
Haetthead
05. Oct 2021 · 13:58 UTC
i liked it. not that challenging but quit good. A litte more complexticity where you have to manage your work routines better would make it even more funny
mandy858
05. Oct 2021 · 13:59 UTC
@chartle Somewhere else sadly. We bought legally dont worry. We are 4 programmers, so no design for us.
Odiovock
05. Oct 2021 · 15:18 UTC
@xsangyhix Thanks for the feedback, we did ran out of time before implementing better sound for feedback and music. We are also aware of some bugs that needs fixing here and there!
Odiovock
05. Oct 2021 · 15:19 UTC
@bangkerpow doesn't it work for everyone? I think that's a bug ;)
Odiovock
05. Oct 2021 · 15:20 UTC
@bentebent All in a day of a scientist, don't worry, we prepared our shelter along with the game!
Odiovock
05. Oct 2021 · 15:21 UTC
@raykon Thanks for the feedback, we did hope to implement tasks for every station, the weekend went like a flash!
Odiovock
05. Oct 2021 · 15:27 UTC
@hobzone @biku Since we are programmers we bought the art :) we also think highly of it, I mean, we did buy it :P . We did want to have a limited amount of samples to be taken/ maybe implement a regen rate? then again, time wasn't on our side T.T
Odiovock
05. Oct 2021 · 15:28 UTC
@amikatag ..... now for FDA approval....
Odiovock
05. Oct 2021 · 15:34 UTC
@plotnikov-ilya @roloirrompible @chartle @kobrasadetin Thanks for the feedback, time management was indeed the pivotal aspect of the game we were going for. We didn't have time to implement much in therms of penalty for failure to manage though. Why time is doing us like that? T.T

Since we're a team of programmers the art was bought, which is why we opted out.
Anaxie Studio
05. Oct 2021 · 16:40 UTC
Harambe!

Really cute graphics. I've always liked potion-mixing games :blush: The option to skip the intro is also nice. The narration was funny and wholesome. Good job guys!
LDJam user 250824
05. Oct 2021 · 19:51 UTC
Polished and cute, but gameplay-wise it doesn't really do much for me: you quickly realize what your objective is and then you just repeat the same steps and keep waiting for each of them to complete while you do nothing. I think this game would immediately get much more fun if all those wait times were removed and a bit of variation introduced to the experiments you need to conduct. Overall, I see this as an idea for a potential mechanic where you need to find a way to achieve a goal through a combination of steps and ingredients. It could be very engaging!
brads.space
07. Oct 2021 · 13:33 UTC
Funny game, I killed a few little guys.
csLupius
16. Oct 2021 · 07:14 UTC
![bUNXwFD.jpg](///raw/a4f/z/482b0.jpg)