Circle Simulator by dankar

[raw]
made by dankar for Ludum Dare 49 (JAM)

https://dancar.itch.io/circle-simulator

Keep the circles alive for as long as possible!

Unfortunately it's not much of a game, as you can't do much and the heal skill is way overpowered :D But I hope I will have time to develop it further, adding different entity-types and rogue-lite mechanics.

How to play:

​Blue circles produce money that you then use to spawn new circles. You can also use skills to heal circles.

circle<em>simulator</em>2.png

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Hélicule
05. Oct 2021 · 10:58 UTC
That's a really interesting take on the theme, I really like your concept! Also really nice aesthetic you went for!
Marc-Antoine Girard
08. Oct 2021 · 02:51 UTC
Beautiful game, really my kind of style. I played for 30 minutes trying to figure the best way to stabilize all the circles.
deav
08. Oct 2021 · 07:51 UTC
Those damn healthy circles taking food from my starving ones!

I feel like this is a really good core you could base a full title on, the base behavior of the circles is well made and I like how not all of them instantaneously go for food, which adds a little more depth to it. If there were some obstacles, maybe buildings/upgrades this could be a very fun game!
Heremeus
08. Oct 2021 · 09:15 UTC
A very interesting concept. As you said, healing was heavily overpowered. I barely could keep a few cells alive with feeding. After switching to healing it was very easy to get to 200 cells.

It's definitely an interesting experiment and I could see myself spending a few good hours on a more developed version of this.