Meltdown!! by manzdeh
Meltdown!!
A Nuclear Reactor has gone haywire! You'll need to navigate your way to every core in this turn-based puzzle game to prevent a meltdown from happening! Twist and turn the level around, and push and pull blocks to shape a way to each nuclear core before your turns run out!
This game was made without the use of any engines or frameworks. Instead, I wrote the game in C++ and OpenGL, and I used SDL2 for window creation and input handling. The game is supposed to take place in a nuclear reactor of sorts, but I ran out of time to add any graphics that resemble such a setting unfortunately.
Controls
A - Move Left
D - Move Right
Q - Rotate Counterclockwise
E - Rotate Clockwise
Space - Attach magnet to metal block (you need to first press up against the block with A or D)
Screenshots

| Link | https://manzdeh.itch.io/meltdown |
| Original URL | https://ldjam.com/events/ludum-dare/49/meltdown-6 |
Ratings
| Overall | 241th | 3.921⭐ | 21🧑⚖️ |
| Fun | 352th | 3.763⭐ | 21🧑⚖️ |
| Innovation | 315th | 3.711⭐ | 21🧑⚖️ |
| Theme | 714th | 3.579⭐ | 21🧑⚖️ |
| Graphics | 824th | 3.526⭐ | 21🧑⚖️ |
| Given | 22🗳️ | 9🗨️ |
- It took me a while to figure out how to use the magnet
- I feel like the walking should be more restricted, a lot of time I made more steps than I wanted by mistake
- The difficulty curve is weird. I feel like there is a lot of potential in mechanics, the levels could teach the player some techniques, basic and advanced.
Overall, great job
The move counter is a nice limit, and pretty generous too. I beat the last level with about 11 moves left! The way to move on blocks and push and pull feels a bit weird, but I did get used to it.
Very impressive the way you made it, I would have played more levels if I could. Great job!
It feels like the difficulty need to ramp up more slowly, to teach people tricks. Perhaps a maximum undo of one step would be nice too, to fix 'accidental' triggers and give people a fast way to iterate?
Love the guy getting smushed - would have been a good opportunity for some effects. ;)
A bit of background music and sound effects / block-effects would suit nicely. :)
Well done!