Eudora by EdevJogos
https://youtu.be/h1cYqVDVxI0
[We did not create the audios ourselfs, forgot to opt out, my mistake]
The poor citizens of Eudora suffer with the overly priced water, to help them you're trying to bring water back from a far way oasis back to the city, but the merchants and nobles responsible for selling water do not want the people getting it for free, so they hired a group of mercenaries that will try to destabilize your ship and make you loose all the water you're carrying.
Don't let your ship go unstable and bring water back to save the people of Eudora.
Commands:
[A][D] - Move Character.
[S] - Throw the stair and go down automaticaly.
[W] - Move up the stair and stop descent.
[E] - Remove box weight, Pick/Drop water barrels.
Music by: Bertsz, https://freesound.org/people/Bertsz/
| Link | https://edevjogos.itch.io/eudora |
| Link | https://edevjogos.itch.io/eudora |
| Original URL | https://ldjam.com/events/ludum-dare/49/eudora |
Ratings
| Overall | 246th | 3.919⭐ | 70🧑⚖️ |
| Fun | 372th | 3.743⭐ | 70🧑⚖️ |
| Innovation | 252th | 3.786⭐ | 72🧑⚖️ |
| Theme | 73th | 4.341⭐ | 71🧑⚖️ |
| Graphics | 43th | 4.593⭐ | 72🧑⚖️ |
| Audio | 67th | 4.174⭐ | 71🧑⚖️ |
| Humor | 550th | 3.254⭐ | 61🧑⚖️ |
| Mood | 229th | 3.925⭐ | 69🧑⚖️ |
| Given | 103🗳️ | 78🗨️ |
1 thing > i wanted to go up the stairs fast too..
I found the controls really frustrating. Almost every time I lost it wasn't because of the water, but because my little guy suicided down the bottom of the ladder. I would much prefer if I had to hold down S to go down.
Nice work!
It would be great to have an easy mode where you can't slide off the end of the ladder.
Overall, though, a very polished game! I love the art and animations!
O jogo tá muito maneiro. Parabéns!
Also, good to see a fellow brazilian developer! Oi!
One the best I played so far on this Ludum Dare! Kudos!
(And hello from São Leopoldo! :wave:)
(PS: Just saw you have already addressed my two points above in a post-jam release, cool!)
If you’d like to rewatch the playthrough, you can find it here:
https://www.twitch.tv/videos/1172268556?t=4h30m42s
Good luck on your ratings, see you next LD! :D
💜 Elysia Griffin AKA Button Feedback Lady
https://www.twitch.tv/elysiagriffin
I really liked the world, art style and vibe of this game. The day-night cycle was a nice touch and overall I could see a lot of the attention to detail in the design choices you made. I think where I struggled most was in execution, where things like ladder fall speed were too high and too punishing in a way that felt unjustified. I can see that there's even a "recovery" mechanic to deal with this, but its implementation was also very situational. Beyond this, I think just a little bit more feedback on things like the ship being overburdened and the negative consequences needed to be flagged earlier, or give the player more time to correct the situation before game-over, as it's such a subtle effect that the player wont really notice until it's too late.
Minor issues aside, this is a great entry! Thanks for the submission, and best of luck with future dev!
I finally had the time to come back and rate everything I played so far!
Here is a link to the vod of the review if you wish to see it again: https://www.youtube.be/watch?v=1gUA0Q2dn6I&t=10565s