Elemental Slime by rayriver

[raw]
made by rayriver for Ludum Dare 49 (JAM)

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* About this game* - You are an unstable elemental slime. - You can swallow other slime to gain different elemental power. - Use your power to reach your destination.

* About element* - There are three types of element: fire, water, ice. - damage depends on how many element value you have. - fire attack ice makes 2x damage, ice attack water makes 2x damage, water attack fire makes 2x damage, also attacker will takes 1x damage. - There is anther special element: void. only your character has void element. You can swallow other's element if you are void. - the number on the top of character: - enemy: it means element value, enemy will die if the number is zero. - your character: it means your character's element value, max value is 4, your character will become void element if the number is zero. - the number on the left bottom of character: - enemy: do not have this number. - your character: it means your character's hit point, max value is 20. It reduces when you swallow, attack, being attacked.

Controls - WSAD/Arrow Keys: move or interact with object/other slime - R: restart current level

PS - There are some bugs. If you stuck in game, try press 'R' button to restart current level. I will fixed them in a post jam version, maybe :smile:

Ratings

Overall 837th 3.46⭐ 27🧑‍⚖️
Fun 494th 3.64⭐ 27🧑‍⚖️
Innovation 466th 3.58⭐ 27🧑‍⚖️
Theme 1387th 2.64⭐ 27🧑‍⚖️
Graphics 811th 3.54⭐ 27🧑‍⚖️
Humor 886th 2.714⭐ 23🧑‍⚖️
Mood 942th 3.229⭐ 26🧑‍⚖️
Given 21🗳️ 15🗨️

Feedback

Nekuake
05. Oct 2021 · 23:07 UTC
Nice and cute game! I have spent quite some time figuring out the solution to certain levels. It seems quite deep for a jam. Congratulations!
IanTheBee
06. Oct 2021 · 00:28 UTC
Awesome! This game is super cute! I love the elemental puzzles, and there's quite a lot of depth! I also love the paper mario like graphics. However, I do think that the health mechanic is- a bit useless. The health doesn't do much for the game when you can't really die.
Taffaz
06. Oct 2021 · 13:57 UTC
Nice, enjoyed the game but for some reason the level kept resetting on the first aid one. It may hav ebeen me doing something wrong but there was no indication of why. Also input occasionally didn't work at start of a level and I needed to reset it before it started working again.
ReRonin
06. Oct 2021 · 14:00 UTC
Really cool puzzle game. Some levels had me baffled for a bit but it was fun to work out the solution!
Sometimes it did need a quick restart before my slime would move.
LemmsG
06. Oct 2021 · 14:03 UTC
Awesome design! Cool puzzle levels and mechanics.
LDJam user 250825
06. Oct 2021 · 14:05 UTC
Nice style! Gets surprisingly complicated trying to calculate the HP loss, I felt smart for beating the medkit level but then got stumped :D
Hanzalt
06. Oct 2021 · 14:06 UTC
Hi, your game looks absolutely beutiful. Add some cool music and cool movement sound and it would be on whole another level.
dark red
06. Oct 2021 · 14:08 UTC
I like your puzzles, the game is very interesting and your puzzles are really well designed!!! You guide your player to understand your mechanism and throw ideas of strategies. But sometimes I have to restart or I can not control.
Prostone
06. Oct 2021 · 14:09 UTC
I love turn based games and elememental play, so this was a great combo for me.
I could not finish the large level (possibly the last?) with the slime holding the shield, as it is quite tedious to actually move the distances, when you have to mash the button and I basically gave up.
The level design could use some work overall for sure, but I love the idea, and even the first few levels are a great (without the health mechanic even making it in there).
I can see this being a turn-based game for mobile with level design tweaking (i.e. Lara Croft GO, and other GO games).
Pixelydian
06. Oct 2021 · 15:10 UTC
I love this idea! Great job with the onboarding/tutorial aspect of the game. Super easy to understand and play. Good difficulty progression in level design. The art style is also fantastic - cute elemental characters with a Zelda pixel art vibe. Music would have been nice! Overall great job and I hope you keep working on this one!
LDJam user 49798
06. Oct 2021 · 17:47 UTC
Very cute characters and good use of the Zelda art-style, though all the numbers are a bit confusing at first.
Reminds me a bit of Chip's Challenge.
Tom Robson
07. Oct 2021 · 20:09 UTC
The visuals and design here are awesome! There's some really cool ideas in here and I'd love to see it refined and taken further! Some sound and music would have been nice - and the level with the shield slime could use a redo (having some checkpoint system would really make that one much more fun). Other than that, though? Awesome!
NPr0nn
08. Oct 2021 · 00:22 UTC
Awesome game, I liked the dynamics between the elements and is pretty fun to play. The player being faster than the camera bothers me a little but overall such an good experience, good luck in the game jam
pk_c
08. Oct 2021 · 08:45 UTC
Cool game good concept ! Take a few second to understand it but after this the puzzle are fun, a bit lacking in the audio feedback thought.
Majadroid
08. Oct 2021 · 09:10 UTC
Super cool puzzle mechanics. That makes the game unique. The art style is cute.

The lack of sound is a big problem. If there is no sound at all, every game fels very empty. Next time you should put at least an hour in adding some basic SFX. That is so important for a game!
ashtheevil
08. Oct 2021 · 09:15 UTC
I love the concept. Neat puzzle game with very pleasant art. Gave me nice Zelda vibes. Also it's quite polished. Great entry!
Garywiss
08. Oct 2021 · 10:13 UTC
Nice concept, I like the zelda like (maybe a bit too similar to zelda1) the puzzle are fun but the controls when you have to push a direction instead of holding it to move on the grid can be quite frustrating in the long term. Nonetheless good job !
belickim
08. Oct 2021 · 10:38 UTC
Very cool game, I really like the elemental interactions between smiles. All puzzles were quite fun and novel, great job!
CodeRaurus
09. Oct 2021 · 10:16 UTC
Good puzzle game. I like the retro graphics, only thing missing is some music and sound effects to complete the set. I found the puzzles clever, good job!
Kyrio
10. Oct 2021 · 21:48 UTC
A nice concept, and the presentation is quite cute (it's a shame some of these are recolored Zelda 1 sprites, but the slimes are adorable!). The turn based approach is good, but it doesn't feel great when you need to move quickly.
Ava Skoog
18. Oct 2021 · 12:49 UTC
Love a good puzzle game! Plays quite well and fun to solve, only really lacks a bit of polish and audio. Wish the camera moved faster. Zelda sprites do stand out, looks rather like the 2D demo they made to prototype Breath of the Wild. 😅 Elemental mechanics are always fun and this rock-paper-scissors deal worked well. Good game!